TextButtons prevent elastic scrolling behavior in ScrollingFrames

Reproduction Steps

Repro steps:

  1. Open a new baseplate
  2. Insert a ScrollingFrame with several text buttons parented to it to a new ScreenGui
  3. Set Active = false on all of those text buttons
  4. Open mobile emulator and attempt scrolling on both the buttons and the scrolling frame background

Here’s my repro place, so you can skip to step #4
text button repro.rbxl (38.3 KB)



Expected Behavior

When scrolling on a text button that has Active = false, I expect it to not sink any scroll input.

Actual Behavior

Scroll input is sunk when scrolling on a text button with Active = false. I expect this behavior to happen when the buttons have Active = true.

Workaround

The only work around would be to convert to using Frames and listen to InputBegan on those frames instead. That is a lot of work just to have scrolling frames function correctly.

Issue Area: Engine
Issue Type: Performance
Impact: Moderate
Frequency: Constantly

3 Likes

Thanks for the report! We are looking into this!

2 Likes

It’s been awhile since this was reported, but I am attempting to repro this and it appears fixed. Let me know if it isn’t! Thank you for the report!