On the TextChatCommand
documentation page, we’re told that the TextChatCommand.Triggered
event passes a TextSource
and a string
to the connected function. For me, it only passes the string. I’ve tried testing my code in a published place but still get the same results. Is this intentional or a bug?
How do you trigger the event? Also, can you provide some code and testing, please? We cannot help out with this much information.
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