I could just be stupid, but this should work, like there is zero message sent to the chat.
local replicatedStorage = game:GetService("ReplicatedStorage")
local replicatedStorageAdmin = replicatedStorage.BQAdmin_ReplicatedStorage
local messageEvent = replicatedStorageAdmin.Message
local textChatService = game:GetService("TextChatService")
local channel = textChatService.TextChannels.RBXGeneral
messageEvent.OnClientEvent:Connect(function(msg)
channel:DisplaySystemMessage(msg)
end)
The messageEvent works properly for the record.