I’m trying to migrate my game from LegacyChatService to TextChatService, however, we have commands (like !tp) made using a server script that uses this:
game:GetService("ReplicatedStorage"):WaitForChild("DefaultChatSystemChatEvents"):WaitForChild("SayMessageRequest").OnServerEvent:Connect(function(p:Player, Command:string)
This doesn’t work for TextChatService, how am I able to replace this to pick up messages on TextChatService?