Disclosed is an example showcase of the issue:
chat.rbxm (13.0 KB)
What it was before:
Issue Area: Engine
Issue Type: Display
Date First Experienced: 2021-09-20 14:09:00 (-04:00)
Aggreed. I’m also having the same issue.
Look at the close button.
A picture I sent at 11:55am est:
Picture I took at 3:36pm est:
Thanks for your report! We are looking into this now.
Broken for UIListLayouts as well.
Properties of the selected object:
The UIListLayout still reports correct ContentSize
Hi @hlelo_wolrd , thanks for your report! As we are working on the fix, we’d appreciate if you can provide a place file or rbxm file that can reproduce this issue. Thank you!
You can replicate these issues by making any UI using automaticsize, set it to visible=false then leave the place and join back and turn visible back on and it should replicate the issue
(this is not the only issue with automatic size, I have had issues with automaticsize causing anchorpoints to not work properly but I’m not sure if its fixed or not)
I hope these automatic size bugs get fixed because I have been encountering these bugs a lot and it’s getting irritating especially when I’m a UI Designer
I have the same problem but with the UiCorner
After this update the
AutomaticSize is broken for me too and it breaks a part of my game