TextLabel blurry

so i have a textlabel on a watch but its blurry

what i based it on

Its probably because of how small the textlabel is, if its actually watch-sized.
You could get a high quality decal instead, that should fix it. (For the Game-time text)
For the actual numbers though, Iā€™m not sure. Maybe mess around with fonts?

Scale up the outer frame or ScreenGui to an appropriate size. That should do the trick.

Should be fixed by playing around with sizing in the surfacegui properties. Increase the PixelsPerStud but if the text itself is getting smaller, set textscaled on the text properties to true.

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