In-studio the text label is where I want it but In-game it’s in a different position. It’s also a different size which is bigger than it is in studio, how do I fix these 2 issues?
In Game:
In Studio:
In-studio the text label is where I want it but In-game it’s in a different position. It’s also a different size which is bigger than it is in studio, how do I fix these 2 issues?
In Game:
In Studio:
You should use Scale instead of Offset to set size/position
What is that and how do I do it?
In properties of Frame for example we can see
Size and Position.
Size contains of Scale and Offset
Same with position.
Scale referenced to current ScreenSize
Offset its just offset.
Hard to explain sorry
In other way use AutoScale Plugin
I’ve tried using the AutoScale Plugin but it doesn’t fix it
You have a button to click to scale it.
In the plugins menu, there should be a button where you can make what ever selected gui scale. just do that.
I don’t see any buttons in my plugin bars other then the ones not related to the GUI?
are you in the plugins bar? If you have auto scale plugin then there should be 2 buttons.
Should look like:
Yes I have AutoScale Plugin, what button do I click? I tried using the “Unit Conversion” but it didn’t fix the issue
Unit Conversion opens a menu that allows you to scale.
press it and then press the two scale buttons.
you should learn so much about guis scaling, UIListLayout
, UIAspectRatio
, UIGrideLayout
and so much thinks about guis before make your guis
Its a little better but still no where to perfect
Not making a GUI Its just a TextLabel that changes to the rank you’re in a certain group.
Here is a little tip, Here is how you can see the real size of your gui on studio:
Press the phone icon and you can expand your screen out to real size.
This doesn’t have anything to do with scripting though, so next time keep this in #help-and-feedback:art-design-support
TextLabel is a GUI object you need to learn how to fit the guis exemple (Using UIListLayout to fit guis in the middle/top/right/left/buttom of screen
This is more close to scripting then art design. Art design has nothing to do with moving a TextLabel
Art design is everything to do with UI, but except scripting. What you’re looking for is help scaling the UI, which is part of designing, not scripting.
Well it actually does, because there are people who can better answer his question there than there are here