BUG DESCRIPTION:
Sometimes, text labels and other GUI instances which has TextScaled property set to true and RichText endabled may blur text:
REPRODUCTION STEPS:
- Create TextLabel
- Set TextScaled property to true and RichText too.
- Play with Text and Size properties for some time. Text may go blur at some RANDOM sizes and text.
Idk if it will show issue to you, but I’m getting blur with this text and size (As example):
Size: UDim2.fromOffset(332, 30)
Text: [How BadGuy sees his text]: This’s good text but this is tagged one
EXPECTED BEHAVIOR:
I expect that text is always high-quality.
ACTUAL BEHAVIOR:
Text is sometimes blurred.
ISSUE AREA: Engine
ISSUE TYPE: Visual
IMPACT: Big
FREQUENCY: Random