TextStroke with Text Beginning/Ending with 1 is Offset

Nothing game breaking, but I felt I should report this at least. I came across this making a clock.

When using fonts Arial, Legacy, or ArialBold and having a TextStroke, putting a 1 in the beginning and after the text makes the TextStroke offset.


(TextLabels were duplicated. Both use the same sizes/position)

How to Do

  1. Insert a TextLabel into a ScreenGui
  2. Set TextStroke under 1
  3. Change font to Arial, ArialBold, or Legacy
  4. Type “1”, then your text, and then another “1”
  5. Might need to make it larger so it’s visible

I can make a repro file if needed.

This is one nice catch!

Well that’s oddly specific.

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