For some reason, my textures only ‘work’ from graphics level +5 and above; below that, they vanish. Why does this happen, especially since I’m using material variants? How can I maintain texture quality on lower graphics settings?
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This should probably go in #help-and-feedback:building-support .
So bad devices don’t go “roblox server mode” from all of the materials.
You could try fixing this with the texture instance. (just make sure its only visible on low graphics)
So, am I limited to getting lucky with textures that work on low graphics? This really restricts my options and my freedom to choose the textures I want to use.