Texture doesnt work on the published build

So i have made a texture with the new Matirial Maneger and in studio works fine
but in the published world doesnt show up

I assume you are using MaterialService for this?

That feature is in beta, so it doesnt work in live games yet.


Do you know when it will be public for client?

Nobody has an exact date, but I would expect it to be out in about 1 year.

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