Texture doesnt work on the published build

So i have made a texture with the new Matirial Maneger and in studio works fine
but in the published world doesnt show up


I assume you are using MaterialService for this?

That feature is in beta, so it doesnt work in live games yet.

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Do you know when it will be public for client?

Nobody has an exact date, but I would expect it to be out in about 1 year.

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