Texture Generator plugin deep clones every selected instance into a ViewportFrame even when closed

If you have a large game and select Workspace, the Terrain Generator plugin will attempt to clone everything under Workspace into the ViewportFrame. This occurs even if you don’t have the plugin opened.

Expected behavior

  1. Don’t attempt to preview my selection if the plugin is not open, this is an unnecessary performance cost.
  2. Precautions against copying very large objects (Workspace, for example) which can result in crashing/freezing up.
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Found someone to look at this! We’ll get back to you when we have an update.

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