Texture gets damage from importing, from Blender to Studio

Hello!

I am kinda new to blender and texturing, so i may be skill issue.

This is how it looks in blender:
image

And in studio:
image

So yeah it damaged the texture hard.

I used this tutorial: https://www.youtube.com/watch?v=FjMSvW-8VgY&t=369s
I exported in FBX format.

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Your texture have too low resolution. Thi’s Roblox pixel blending issue. To fix this, you need do 1 of the following:

  1. Increase image resolution at least by 8 times.
  2. Create 3x3 pixel colors, and then adjust manually every pixel’s on ore UV, so it will occupy middle piece of color on texture.
    (Also, I won’t reccommend you use such blocks in high quantities, because big amount of tris will cause lags)

and how do i Increase image resolution at least by 8 times?

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What image editor you use?

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Photopea?
But rescaling will also damage texture.

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Try re-baking the texture into a new file. The reason for the blurring is because in blender, the texture you use is set to an extremely low resolution.
I’d reccomend watching a tutorial on baking textures in blender if you dont know how.

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I also recommend you to watch newer tutorials because some features keep getting outdated as blender updates.

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