I was wondering if there was maybe a plugin that allowed you to select all parts with the same texture id.
This would be cool, but you could just write a script for this
for i,v in pairs(game.workspace:GetDecendants()) do
if v.texture_id = 100 then
-- do thing here
end
end
Something like this could work.
local Selection = game:GetService("Selection")
local Found = {}
local Id = 0 -- whatever you want
local Types = {"Texture", "Decal"}
for i, v in game:GetDescendants() do
if table.find(Types, v.ClassName) then
table.insert(Found, v)
end
end
Selection:Set(Found)
Run this in the command bar