Texture ID mass select

I was wondering if there was maybe a plugin that allowed you to select all parts with the same texture id.

This would be cool, but you could just write a script for this

for i,v in pairs(game.workspace:GetDecendants()) do
    if v.texture_id = 100 then
        -- do thing here
    end
end

Something like this could work.

local Selection = game:GetService("Selection")
local Found = {}

local Id = 0 -- whatever you want
local Types = {"Texture", "Decal"}

for i, v in game:GetDescendants() do
	if table.find(Types, v.ClassName) then
		table.insert(Found, v)
	end
end

Selection:Set(Found)

Run this in the command bar