I was working on Medieval stuff and uv textured it where the chainmail was kind of small via scaling however when importing into roblox it is VERY large in comparison to what is seen within blender. Anything to help with this?
Ran into a similar issue awhile ago- take the texture image and manually shrink down the texture
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Anyway to contact? I want to know how to fix this since its very important pls. after so I would like to flag it as a solution
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