Hi! I’m working on some GFX. But when I import my skin into blender, there is a slight difference in texture.
This is my profile in Studio:
But this is it in Blender:
The shirt is fine. I just want the head accessory fixed.
It would be very appreciating if you can find a way to fix this.
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The two face accersories looks a bit different.
Anyways, if possible, try to move this to #help-and-feedback:creations-feedback or #help-and-feedback:building-support or #bug-reports:studio-bugs
Its not a game design though
(Not even a game)
Try exporting the accessory that is messed up individually from the rest of the character. Then, replace the image texture with its .mtl file through nodes.