Texture is different in blender

Hi! I’m working on some GFX. But when I import my skin into blender, there is a slight difference in texture.

This is my profile in Studio:
RobloxScreenShot20220519_211948681

But this is it in Blender:

The shirt is fine. I just want the head accessory fixed.

It would be very appreciating if you can find a way to fix this.

1 Like

The two face accersories looks a bit different.
Anyways, if possible, try to move this to #help-and-feedback:creations-feedback or #help-and-feedback:building-support or #bug-reports:studio-bugs
Its not a game design though
(Not even a game)

Try exporting the accessory that is messed up individually from the rest of the character. Then, replace the image texture with its .mtl file through nodes.