Texture Lines Appearing When Importing in Roblox Studio Even Though Correctly Exported from Blender

Hi
i encountered a bug that i havent seen or read about.

When importing a model into Roblox Studio lines of distorted texture appear on the texture that were not present in Blender. The model was created and textured correctly in Blender with no errors and I encountered no issues in the asset manager during the import process. However upon importing into Roblox Studio the texture appears distorted with visible lines and brighter colors.I even tried doing it in an empty world.
Blender Version: Blender 4.3.0
Roblox Studio Version: 653
Operating System: Windows 11
Verified that the model was exported correctly from Blender
Tried reimporting the asset multiple times but the issue appear.
Checked the texture file for any potential issues such as resolution or scaling but it appears fine.
There were no errors in the asset manager during the import.
The issue only happens in Roblox Studio and does not show in Blender.
No beta features enabled


image

Expected behavior

The texture should display correctly in Roblox Studio just as it does in Blender with no distortion or lines.
image

A private message is associated with this bug report

Please share your texture and UV layout superimposed, likely caused by insufficient UV margins or other details with UV layout.

2 Likes

I just solved the problem it was because for some reason if I take the same image map and downscale the resolution it works from 2k to 1040x1040 the lines aren’t there anymore but thanks to you I saw that my image was to large but I still don’t know why this happened I tried to recreate the bug but it didn’t happen even with 4k resolution images.

Thanks for asking me that I would have never looked at the image map and down scaled it.it was like hit or miss for me to down scale the image

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