Texture locking to the wrong side of a face

Hi it will probably make more sense to show you the pictures than explain it so I’ll put some screenshots below but for some reason when I put a texture on this mesh part and set it to the right side, it does put it on the right side but the wrong side of that side. See pictures below:

Looking at the part
image

Inside the part

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put 2 textures on the mesh part one from right side and another on left

Someone told me externally to flip the faces in Blender. Issue resolved