So I was using KenShape to make a tool for my game. I was unable to get roblox to grab the associated texture when I exported it FBX or OBJ neither worked. I can upload the texture manually and apply it to the mesh part but its wrong. So I decided to try importing to blender the texture works fine in there. Then when I export to roblox again its right in the preview until it actually gets uploaded and processed please see attached pictures.
If anyone has any ideas on how to fix it please let me know.