Texture not showing on imported mesh

In blender:

Imported as an OBJ:

And no, I can’t import the texture separately as the texture interpolation for my model is set to Closest to prevent anti-aliasing.

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Try exporting as a .FBX if you did the UV texture right then when you use the studios import manager it should import with the texture.

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Turns out it was just because my image was being auto-moderated. Slightly altering a pixel in the image fixed this.
image

Amazingly enough, my attempt at preventing that god-awful anti-aliasing by changing in-blender settings didn’t work at all.


Absolutely awful.

Edit:
I managed to make the image look a bit better through this solution

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