In blender:
Imported as an OBJ:
And no, I can’t import the texture separately as the texture interpolation for my model is set to Closest to prevent anti-aliasing.
In blender:
Imported as an OBJ:
And no, I can’t import the texture separately as the texture interpolation for my model is set to Closest to prevent anti-aliasing.
Try exporting as a .FBX if you did the UV texture right then when you use the studios import manager it should import with the texture.
Turns out it was just because my image was being auto-moderated. Slightly altering a pixel in the image fixed this.
Amazingly enough, my attempt at preventing that god-awful anti-aliasing by changing in-blender settings didn’t work at all.
Edit:
I managed to make the image look a bit better through this solution