Texture only applies on one side

Hello, Devforum.
I came here because I bumped into an issue when I try to apply a texture on a mesh but it will only apply to one side.

Working Side

Breaking Side

I hope someone can reach out to me so I can get this fixed since its a pretty important thing to my game.

Kind Regards, TheCheesesOf_Nasa (Also known as: Its_guus)

1 Like

Are you using the Texture instance? If yes, you should try to change the Face that the texture shows in the Data Properties of your texture.

I did that and checked, all of the textures in the explorer have a different face, including the back of the mesh, which in this case is not working.

Either use 6 Textures, each with a different Face seleted, or use a SurfaceAppearance.