Its_guus
(Herbertoes)
#1
Hello, Devforum.
I came here because I bumped into an issue when I try to apply a texture on a mesh but it will only apply to one side.
Working Side
Breaking Side
I hope someone can reach out to me so I can get this fixed since its a pretty important thing to my game.
Kind Regards, TheCheesesOf_Nasa (Also known as: Its_guus)
1 Like
Are you using the Texture instance? If yes, you should try to change the Face that the texture shows in the Data Properties of your texture.
Its_guus
(Herbertoes)
#3
I did that and checked, all of the textures in the explorer have a different face, including the back of the mesh, which in this case is not working.
Adraven501
(coderer)
#4
Either use 6 Textures, each with a different Face seleted, or use a SurfaceAppearance.