i want to make a small river in my map, but when i add a texture it clips trough the block where its placed in, it moves when you move closer to it, any way to fix this?
the image:
i also used surfaceappearance
Hello there,
I’ll be happy to help if you post more photos or videos about the problem.
Sincerely,
@dikyar9
Can I see the properties of your mesh part?
a video to show what happens:
Does this problem occur while playing the game?
the appearance if you meant them:
Set doublesided to true maybe that will work, honestly i dont think that will work either but its worth the shot.
yes it also occurs when playing the game
enabling that also makes no difference
If you have a chance to delete the track, delete it and add it again, then restart Roblox Studio.
That will not solve the problem
Can you let me know when you try ?
Change you’re RenderFidelity to precise. i’m 80% sure that will work
that wouldnt work since its already been 2 days now
the renderfidelity is in you’re properties tab if you dont know
it already was at precise so it woulndt work too
Then my last option is delete your surfaceappearance.
And if that wont work then I have no idea, why it still moves
even deleting that doesnt work, its only the texture which does it