Texture shows trough another part

i want to make a small river in my map, but when i add a texture it clips trough the block where its placed in, it moves when you move closer to it, any way to fix this?
the image:
image i also used surfaceappearance

Hello there,

I’ll be happy to help if you post more photos or videos about the problem.

Sincerely,
@dikyar9

Can I see the properties of your mesh part?

a video to show what happens:

Does this problem occur while playing the game?

the appearance if you meant them: image

Set doublesided to true maybe that will work, honestly i dont think that will work either but its worth the shot.

yes it also occurs when playing the game

enabling that also makes no difference

If you have a chance to delete the track, delete it and add it again, then restart Roblox Studio.

That will not solve the problem

Can you let me know when you try ?

Change you’re RenderFidelity to precise. i’m 80% sure that will work

that wouldnt work since its already been 2 days now

the renderfidelity is in you’re properties tab if you dont know

it already was at precise so it woulndt work too

Then my last option is delete your surfaceappearance.

And if that wont work then I have no idea, why it still moves

If the problem persists, try contacting @bug-support

2 Likes

even deleting that doesnt work, its only the texture which does it