so as any gfx artists know how gfx’s are done. its different for almost everyone depending on the rig but there’s 1 thing in common if im right. you get the texture of the user and import it to the rig. im trying to get the texture of the pool from this water, however it decides to only get the obj and mtl files, which only gives the objects but not the texture. this is what im trying to export:
The main problem is that you cannot export roblox materials. Basically if you want to use
model with roblox materials in blender you can try to use Material Essentials.
Just make the water texture inside blender, because that looks like a roblox material (Foil) which doesnt transfer into roblox. No reason to use a downgraded version of water when you can just make it in blender more accurately.