Textures and parts being stretched across the map

I didnt know what category to put this in so I just went with building support. this is a bug im having. In this game, the parts, textures, something, i dont know, but its stretching across the entire map and creating alot of zfighting. at first we discovered it had something to do with some welds in the game. we deleted them and it helped a bit, but the issue still persists, and there is no pattern to it whatsoever. any help would be greatly appreciated.

This video feels like a fever dream

Try searching for “Mesh” in the explorer, or “Script”. There may be a mesh or script that’s affecting it. (and by the looks of it, your game is a badge walk so it may take a while to find a script that could be doing it)

image