So I made a system that equips a vest to a player when they activate the tool in their hand and it uses the same mesh and texture from the tool but it somehow clones blurry unless you equip it 3 or 4 times
Before Activation:
After Activation:
After 3-4 Times:
I also noticed a strange event every time that when it’s initially equipped to the player the SpecialMesh is crystal clear for under a second before it blurs itself again. Anyway I can fix this or is this just another ROBLOX thing?