Hey, so im trying to make my first GFX, I made a park and grouped it all into one model, then exported it from studio and put it in blender as OBJ, when it loaded in it had this invisible-ish, texture not only for just the park but also for all the seperate hats/hairs I also imported as OBJ, I looked everywhere and found people saying make blending mode opaque, delete the bottom texture node etc… But none of them work, when I switch the shading mode to render and use cycles then the texture works normally but when I am in any other mode or use Eevee it shows the same bugged texture…
Please help me im going insane