Textures Change in Different Positions?

I imported a katana into Roblox studio with a surface appearance on it for pbr materials (see below)


It looked exactly how I wanted it to look, but once I bring it into a building with lights and all, it looks like this:
KatanaBad
I don’t know what I am doing wrong help.

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Change lighting technology to future and change shadow to true in the lights.

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thanks, that worked, appreciate it