Textures not applying from blender correctly

hi guys - does anyone have a solution to meshes having the incorrect texture as to what they do in blender? I’ve tried multiple solutions on here but none have worked, such as separate uploads, surface appearance, lighting changes, and different file types to name a few.

this is what it looks like in blender:

this is what it looks like in studio:

thanks <33

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You probably have multiple materials with multiple textures in your Blender File. Check the Material tab in Blender and check how many Materials you have on your mesh.

nope, ive only got one on it. any other suggestions?