Textures Not Importing Correctly in Blender

I’ve been having this issue for a few weeks now. When I import a map that was exported from Studio, the textures do not import correctly into Blender. I tried manually importing them but it did not work either.


Anyone know work arounds? A few of my friends have the same issues.

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are you in rendered view in blender viewport?

roblox studio doesn’t account for every texture in a model when it exports stuff as an obj. i manually configure each texture in blender as a workaround. it’s tedious and annoying but at least it works!! if you want, you can dm me and ill show you how.

yes i am, it is like this in all viewports except the first one

i didnt have this issue until last month, is there anything else i can do besides manually putting the textures? its a little hard when they arent named

Did you bake the whole model? It worked for me last time I had this issue.

unfortunately, i don’t think there is a way to automatically put textures on. what i do is go through every material n change it to a super bright color like neon green to figure out what it’s for, then change the texture accordingly.

also, im pretty sure this isn’t a new issue. stuff like brick textures don’t show up in blender, only the block color does. that seems to be what has happened here, however for those roses i think it’s just a case of reconnecting the texture file.

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i will make sure to try that when I can

They are all parts and meshes which is why I’m just confused, as in no roblox textures

I just realized I used the wrong screenshot, this is in rendered view

Are there any materials for each of the objects in blender that you see?

Yeah there are for all of them

have you tried deleting the bottom left node for each of the materials in the node editor??