I’ve been having this issue for a few weeks now. When I import a map that was exported from Studio, the textures do not import correctly into Blender. I tried manually importing them but it did not work either.
roblox studio doesn’t account for every texture in a model when it exports stuff as an obj. i manually configure each texture in blender as a workaround. it’s tedious and annoying but at least it works!! if you want, you can dm me and ill show you how.
i didnt have this issue until last month, is there anything else i can do besides manually putting the textures? its a little hard when they arent named
unfortunately, i don’t think there is a way to automatically put textures on. what i do is go through every material n change it to a super bright color like neon green to figure out what it’s for, then change the texture accordingly.
also, im pretty sure this isn’t a new issue. stuff like brick textures don’t show up in blender, only the block color does. that seems to be what has happened here, however for those roses i think it’s just a case of reconnecting the texture file.