Textures not loading into Mesh after warning

Hello. I was modelling a Roman garden dome and I exported it into Roblox with the texture. Everything was fine. I closed Roblox Studio and opened it again a few minutes later. Then, I saw that the mesh didn’t load and it said that I needed to log in to create meshes. I check my Roblox Home page and see that I got a warning for the texture (Let’s not talk about it)

I re-activated my account and I could now load meshes, but now that texture wasn’t visible. I checked with another texture, and that loaded. But the first one didn’t and its a texture-less gray mesh

My question is, should I texture my model with the first image that got warned or should I use another image and texture it again just to be safe?

The Texture:
dome

if that is the texture that leaves me to think that if it was blocked by the watermarks that can be seen and may contain copyright, then most likely it was blocked.

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Hm, okay, that might be it. Thanks.

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