If further line breaks would cause the vertical height of the text (the Y component of TextLabel.TextBounds ) to exceed the vertical height of the element (the Y component of GuiBase2d.AbsoluteSize ), then that line will not be rendered at all.
So how can I fix this?
I want the TextBox to expand indefinitely vertically, without having to turn on TextScaling and then get super small text.
But TextWrapped seems to prevent me from doing so.
I think Roblox should change its behaviour of not rendering the other lines of the textbox if it goes over Y AbsoluteSize or whatever, while MultiLine is on.
I want to do a proper scrollable text box basically.
Hi @HealthyKarl , we’ve recently rolled out a change, please verify on your side if this update fixes the issue you mentioned above (this may require a software update on your RobloxStudio) and let us know, thank you!
Hi @HealthyKarl , could you please provide a place file so that we can verify on our end? I’ll investigate to see if it’s because the update is not published yet or the issue is not fixed.
There’s going to be a preferred textsize beta feature apparently
I wonder how it will work with automatic sizing and other things
Oh I just realized I created this post… Uhhh this was long ago I’d have to find the file again, so I can turn it in a proper Bug Report, since the way Bug Reports work were improved in the past.
I don’t really know if it actually is a bug or just our fault. I’d have to actually test this more but there was some sort of point that this issue had.