Question: Does setting the bubble chat settings only work in-game? When I try to do it in Studio, the default settings are still there.
local chat = game:GetService("Chat")
local ChatSettings = {
BubbleDuration = 10,
MaxBubbles = 1,
BackgroundColor3 = Color3.fromRGB(0, 0, 0),
TextColor3 = Color3.fromRGB(255, 255, 255),
TextSize = 10,
Font = Enum.Font.GothamSemibold,
Transparency = 0,
CornerRadius = UDim.new(0.25,0),
TailVisible = false,
Padding = 8, -- in pixels
MaxWidth = 300, --in pixels
VerticalStudsOffset = 0,
BubblesSpacing = 6,
MinimizeDistance = 40,
MaxDistance = 100,
}
pcall(function()
print("before")
chat:SetBubbleChatSettings(ChatSettings)
print("Successful")
end)