The Blend2D node in the Graph Editor Polar Angle bugged when using a Parameter

With a Blend2D node set to Polar Input Mode you can manually input an Angle and it works correctly, but when you input it with a Number parameter it results in a seemingly random angle:

Maybe it’s because the angle is expecting a rotation value, which doesn’t exist as a parameter option, and it’s not correctly translating the Number variable?

Expected behavior

The number input from a parameter should be the same result as manually inputting the value directly in the node.

the angle parameter is in radians its not random

try converting it from degrees to radians

Then they should’ve made it consistent with the angle value itself instead of just making it exclusively degrees but make any input value radians.

I suspected that was the case, but there’s no option for making a radian parameter, just number. I would expect the behavior to be to either add a radian parameter option, or for number to automatically convert