This is my first time writing here sorry if i make mistakes
I’m creating a key mapping GUI (so the player can map a key however they want to execute a function)
but it turns out that the first time I click on the button to assign its key it works fine, but the second time I try to press it I have to double click so that the function can be executed
You can write your topic however you want, but you need to answer these questions:
-
What do you want to achieve?
that the code executes well -
What is the issue?
the script works only 1 time fine -
What solutions have you tried so far?
I searched the forums and still can’t find the answer.
here is my script
local UIS = game:GetService("UserInputService")
local ReplicatedStoraged = game:GetService("ReplicatedStorage")
local assignKeyButton = script.Parent
local AssignatedFrame = script.Parent.Parent.Parent
local cancel = script.Parent.Parent.Cancel
local close = script.Parent.Parent.Close
local UserInputService = game:GetService("UserInputService")
local object = script.Parent
assignKeyButton.Text = "Click Here"
local button = object.Activated:Connect(function()
local keyAssign ; keyAssign = UserInputService.InputBegan:Connect(function(Key)
assignKeyButton.Text = "..."
close.Activated:Connect(function()
keyAssign:Disconnect()
assignKeyButton.Text = "Click Here"
AssignatedFrame.Visible = false
end)
cancel.Activated:Connect(function()
keyAssign:Disconnect()
assignKeyButton.Text = "Click Here"
end)
if Key.KeyCode.Name == "Unknown" then
return
else
assignKeyButton.Text = Key.KeyCode.Name
local KeyAssign = ReplicatedStoraged.Keys:WaitForChild("Left")
KeyAssign.Value = Key.KeyCode.Name
keyAssign:Disconnect()
end
end)
end)