The custom character I created tilted back when applied

Studio screen before the game starts


At the start of the game

The character structure looks like this. It’s in R15 format.

I think it’s a Lower Torso issue.
But I don’t know how to fix it.

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I don’t know what causes this problem but here are a few things you can try

is canColide on?

is the hip height set properly?

when you walk around, does the model deform as expected? (are your ankles or knees backward?)

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I tested everything you wrote, but it didn’t get fixed.
There is a phenomenon that moves forward little by little when dancing with /edance or using Vr.

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ok, lets try somthing elses.

the rotation of your foot bones, are those weird in any way?

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Nope
But I fixed it to a certain extent. It’s not perfect, but
When the front and back values of bone were set to 0,tilt changed a little bit.

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Ok! well that is good! (can you make the tilt slightly negative?)

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Oh, I’ll try it That’s not a good way But Good idea

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I fixed it! But I think there might be a problem later
Thank you, though!

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