The difference in size in the studio, and Roblox itself

so at this point I’m in the final stages of my game, but I’ve developed a serious problem. Since I made the gui with output enabled and so on. I got it like this:

And when I published the game, all the pictures just got ugly because of the bad size:

I mean, as you can see here in the studio:

and it’s also without an output

Anyway, I hope you understand the problem and maybe know how to fix it quickly. P.S. I already tried AutoScale Lite and it didn’t help me much).

insert a UIAspectRatioConstraint in a button and play around with the properties

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If you’re using ImageLabels, maybe try going into Properties > ScaleType then choose Fit