not even 666,666,667 / 100,000 smh
itās a joke, I said this because itās a good update and it lets me select faster
The time it took to bulk-select or -deselect items was about 1900% slower a few weeks ago.
This āOptimizationā thing made my experience laggier
Now I wait 1-2 seconds when I do any changes in my game. Roblox keeps on worsening the things they achieved. Iām not going to be the types who go: OMG ROBLOX GREAT JOB YOUR ALWAYS RIIIGHT YEAAA
Please fix this problem, it discourages me to develop because of the painful wait when I do changes in my game
M1 Mac 2020 8GB RAM 512GB
For anyone wondering
To add this post: Also sometimes when I insert models from Toolbox I get this, ToolboxTemporaryInsert and the models just spawns entire away from me which is honestly pure frustration for me
Ive noticed that is was faster thank ou!
@keo164 ā Iām sorry to hear youāre experiencing lags; in order for us to address this issue, can you specify the context in which you experience these lags (e.g. after doing what specific action(s) do you experience lags)? And when did you start noticing these lags? Thank you
I sometimes experience this after studio updates and in the next update it simply dissapears. Its in a loop like that. Sometimes appears out of nowhere and dissapears out of nowhere no explanation.
To get the ToolboxTemporaryInsert issue
Insert any model in to the game (appears in some models but frequent)
To get the lag
Just change anything in your game like switch tabs (script), insert part, insert model from toolbox, move scale rotate something.
Also, to mention
The Play Game issue
Rarely when I try to play my game in studio, The play only results in blank white screen and after 2-3 tries I finally reach to my game
Very happy with this addition to Roblox, will be extraordinary for game development.
Hi @keo164 ā thanks for the details. Iāll alert the relevant owners about the insert asset menu and play game bugs. We want to better understand this lag issue, as we havenāt been able to reproduce it ourselves. When did this lag emerge? Is it still occurring? We flipped off one of the flags related to this change last week, so I want to understand how long this issue has been happening for so that we can best address it.
The issue is currently non existing, thank you for your help.
But I dont think its completely solved because this issue sometimes pops up after a studio update but I will get in touch if it repeats after an update.
The ToolboxTemporaryInsert
issue is an issue when you sometimes insert an asset to your game.
A Model named ToolboxTemporaryInsert
is added to the workspace.
This can usually occur when adding tools.
Normally this ToolboxTemporaryInsert
model should disappear after the asset is inserted successfully. But sometimes it sticks around which is the issue.
Iāve seen this happen a few times:
- Sometimes it happens completely randomly
- Sometimes it happens when a tool insert fails (When the āDo you wanāt to insert this to starter gearā errors or otherwise fails)
I suspect this is because Roblox either uses some internal InsertService API which automatically inserts stuff inside a model. Or because for some reason said assets need to be added to a model for something to work.
InsertService
actually already puts the inserted model into another model.
Yes. And thats why I suspect the model ToolboxTemporaryInsert
might be created (and for some reason left inside workspace).
Also it doesnāt use :LoadAsset()
but some other internal InsertService API.
When I select a model a few parts have their materials flip until I deselect it, I think it might be related to this update.
Unsure if this is related but when I ungroup a Tool and regroup it as a model using shortcuts, the highlight stays when I deselect it.
Thatās been a bug for a while now, but Iād call it intentional behavior at this point since they havenāt done anything about it despite it being talked about in other threads.
Update here is one example of the bug when I try to insert the asset with the id 7510622625 any asset from the toolbox:
Whenever I click the asset it insersts a ToolboxTemporaryInsertModel instead
Getting this issue too, its so annoying.
Iāve only been able to reproduce this when inserting tools specifically. Is this behavior observed for other types of assets, too?
Edit: A fix has been deployed (see reply below)
A fix has been deployed. Please check again and let us know if the bug is reproducible.