Hello. I am trying to create a custom rig for eyes so I can animate the pupils. I keep encountering this error: The following part(s) are affected by multiple Motor6Ds: base. Base is Part1 for both Motor6Ds it is linked to. This means that the only solution I could find didn’t apply for me. I apologize if this is a basic question. I am very new to animating.
part1 is always the “affected” part. If a part is part1 of 2 different motor6Ds it can’t be used for animation, as the Animation Editor won’t know what motor6D to use, and if it uses both the part won’t transform as you want to, so the editor just throws an error. Always keep that in mind when rigging models