So this has probably already been addressed but here it goes anyway:
Whenever I place a model down, it floats anywhere between 0.2 and 0.02 above the ground. This is quite a nuisance.
Is this a Roblox problem or am I just ignorant?
So this has probably already been addressed but here it goes anyway:
Whenever I place a model down, it floats anywhere between 0.2 and 0.02 above the ground. This is quite a nuisance.
Is this a Roblox problem or am I just ignorant?
It’s a roblox problem. Try using cmdutl or qcmdutl, you can check Quenty’s plugins.
This is a problem with the dragger, and q/CmdUtl doesn’t have any sort of dragger functionality. How will either of those plugins help? They have a selector, but you can’t click+drag the model – you can only transform it (position/rotation/scale). Stravant’s NewDragger (forgot the plugin name, but that’s the button name) plugin should allow you to place floating models on the ground though.
give me all the cookies
@WhiteChewbacca You did it. You saved Roblox!
(You just solved all my building problems from the past 6 months, thanks homie)
It also does not allow parts to drift, which is part of the reason the floating happens.
So sorry we missed this. Would you mind filing another report if ongoing? We’ll get to it. Apologies.