The Hovering Model

So this has probably already been addressed but here it goes anyway:

Whenever I place a model down, it floats anywhere between 0.2 and 0.02 above the ground. This is quite a nuisance.

Is this a Roblox problem or am I just ignorant?

It’s a roblox problem. Try using cmdutl or qcmdutl, you can check Quenty’s plugins.

This is a problem with the dragger, and q/CmdUtl doesn’t have any sort of dragger functionality. How will either of those plugins help? They have a selector, but you can’t click+drag the model – you can only transform it (position/rotation/scale). Stravant’s NewDragger (forgot the plugin name, but that’s the button name) plugin should allow you to place floating models on the ground though.

give me all the cookies

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@WhiteChewbacca You did it. You saved Roblox!

(You just solved all my building problems from the past 6 months, thanks homie)

It also does not allow parts to drift, which is part of the reason the floating happens.

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So sorry we missed this. Would you mind filing another report if ongoing? We’ll get to it. Apologies.

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