The ice spikes gone wrong

Ok so am making a ice magic thingy, but the ice rotation is broken.

image

This is the script, idk are those orange lines the causes but i can’t fix it. i literally changed the second shard CFrame to Shard.CFrame = Shard.CFrame * CFrame.fromEulerAnglesXYZ(URo,rotate,0.4) and it didnt work.
Here’s the script:

how can i fix this ;-;

1 Like

nvm fixed myself ;=; it was just number problem