The Inquisition | Map Design Feedback

Hello Everyone!

I’ve been working on my newest game for about a week now and I’m looking for feedback on how I can improve the atmosphere and design of current map. I feel like I can do better but I don’t know what else to add so far. Anyways, thank you for viewing my topic! :grin:

Screenshots:

7 Likes

Hi, The map looks great but in the hallways, I think you should add support beams in the walls to add more depth to the map, such as on corners or evenly spaced throughout. In the last image, it seems quite empty and gloomy. I also suggest adding beams in the middle and throughout the walls. Looks great! lots of potential.

3 Likes

Yeah I’m gonna have to agree with @zS7x that adding support beams would make the map better. But I would also add decorations in the rooms as well! Such as posters, shelves, plants, etc. And it looks amazing! Keep up the great work!

4 Likes

Thanks! I’ll try my best to add some support beams but the hallways are kind of narrow. :slightly_smiling_face:

2 Likes

Thanks for the feedback! I’ll put these into consideration. :smile:

3 Likes

I also suggest using Low-Poly props instead of brick built decorations such as the box in the hallway, also try limiting the amount of obstructions as some players find the very annoying. Hope this helped :smile:

Prop pack Low to high poly - Roblox Here are hundreds of props you can use to fill the blanks :smile:

2 Likes

Oh, I didnt mean support beams in the middle, here is a mock-up of what I mean just in-case you misunderstood me

4 Likes

OH! I actually had that in mind but I was going to put it in a different part of the map. :sweat_smile:

2 Likes