The light looks very wierd when moving like nothing away


Expected behavior

When i get away my camera from the objects, the lighting and shadows look veery wierd, and its not like i am 200M studs away, i mean, im very close, u can see the comparaison in the screenshots, how can i fix it? maybe this is so roblox doesn’t loads many graphics, but it looks godawful, and the character its not very far away and it looks wierd already, so: How can i fix it? BTW, i have my graphics at level 21 (max level)

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Thats a roblox optimization that simplifys lighting as you get futher away to increase performance, maybe try increasing your graphics quality or slightly adjusting the lighting?

i have my graphics at level 21

It might still be a optimization. after looking at it more it looks like the lights stop having shadows. I might have something to do with this lighting update Let There Be (Unified) Light! Unified Lighting Enters Studio Beta

well then, how can i fix this?

do you have them enabled? just change them on the lighting service

have what enabled? (btw, i have checked
prioritized light, and i have realistic lighting enabled)

its a beta feature (unified lighting), Do you have them enabled by chance?

yes, i have it enabled, since it came out

yeah that was the issue with the lighting, you could turn it off if you want

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