Increasing the graphics quality level to 10 in Mobile sometimes causes pixelation and glitches
|
|
4
|
815
|
December 19, 2024
|
Texture flickering when changing TextureId
|
|
1
|
107
|
December 18, 2024
|
Clouds generate strange texture scrolling artifacts as time of day changes
|
|
1
|
123
|
December 17, 2024
|
iOS bug with Invisible part shadow glitch
|
|
10
|
277
|
December 12, 2024
|
Shadow issues during Day cycle
|
|
3
|
186
|
December 9, 2024
|
Weird shadow appearing when moving a light, how do i fix?
|
|
6
|
249
|
December 9, 2024
|
Highlights do not render in certain situations when joining a server on PC
|
|
1
|
134
|
November 25, 2024
|
Shadows do not respect Texture's OffsetStudsU / OffsetStudsV
|
|
0
|
104
|
November 23, 2024
|
Shadow artifacts based on camera FOV and positioning
|
|
1
|
155
|
November 20, 2024
|
Setting Camera.Focus does not render much around the focus
|
|
1
|
155
|
November 14, 2024
|
Lights that are parented inside of a bone that is a descendant of another bone will not properly update with animations
|
|
12
|
360
|
November 11, 2024
|
ViewportFrame diffuse IBL taken from Lighting.Sky rather than ViewportFrame.Sky
|
|
4
|
294
|
November 4, 2024
|
SurfaceLights casting shadows with artifacts
|
|
4
|
220
|
November 1, 2024
|
Graphics and lighting erroneously render stuck as low or high graphics settings
|
|
20
|
3150
|
November 13, 2024
|
Studio stuck on Voxel lighting
|
|
4
|
182
|
November 12, 2024
|
Specular Scale Setting Allows Players to See in the Dark, Forces Devs to Make a Painful Decision
|
|
3
|
292
|
October 26, 2024
|
Light sources not rendering
|
|
5
|
296
|
October 22, 2024
|
EnvironmentDiffuseScale and EnvironmentSpecularScale are disabled ingame, but work correctly in studio
|
|
8
|
231
|
November 4, 2024
|
Shadow Artifacts On Large Meshes
|
|
6
|
380
|
October 10, 2024
|
Ambient Occlussion is barely visible in Future lighting
|
|
1
|
297
|
October 9, 2024
|
Weird half circle pattern appearing on graphics level 5 and above (I believe this is mobile app specific)
|
|
1
|
156
|
October 7, 2024
|
PointLights glitch at far distances from origin (Future lighting)
|
|
1
|
182
|
October 4, 2024
|
Black spots rapidly appearing on and off on Terrain grass when using Future lighting
|
|
2
|
215
|
September 30, 2024
|
Future Lighting: "SurfaceLight" Shadows Glitching
|
|
5
|
408
|
September 29, 2024
|
Parts with transparency of 0.75 and above stop respecting the cast shadow property
|
|
3
|
232
|
September 27, 2024
|
New Lighting Bug | Full Black/White Flashes & Fades
|
|
5
|
481
|
September 27, 2024
|
Beams only render sunlight, preventing indoor volumetric lighting
|
|
0
|
153
|
September 25, 2024
|
Weird artifact/visual between edges when camera FOV is not default value and moves
|
|
4
|
227
|
September 20, 2024
|
Harsh Lighting in-game compared to Studio
|
|
25
|
1119
|
September 16, 2024
|
Moving an invisible part causes shadows on Future & ShadowMap to constantly flicker on every shadow in the scene
|
|
6
|
361
|
September 6, 2024
|