The Mystic Land 2 RPG Update Log

The Mystic Land 2 RPG Update Log


Update Details

Version: v3.2.7 (2025/04/18)

Quests:

Desert Spirit Quest and Black Wizard quest.

Boss Cosmetics Rare Trophy:

  • Sir Kadee:
    Kadee’s Sword: 0.0008%

  • Sir Kadee (Hard Mode):
    Corrupted Kadee’s Sword: 0.0008%

They provide no stats and just for cosmetic to morph your weapon into Kadee’s sword / HMKD’s sword

Optimization

  • Significantly Improve Performance of NPC Server scripts

(It should noticeable decreased ping on servers with multi players.)

Party Level Gap

  • Raised Party Level Gap from 21 to 55.

Josh Quest Skip:

  • If you have a character completed all Josh quests, Talk to Josh with that character to enable it. Other character will skip all the quest to the final steps for the rewards.


Update Archive

Version: v3.2.6 (2025/04/05)

Version: v3.2.6 (2025/04/05)

Quests:

  • 1 more Sam quest (Desert)
  • 1 new NPC and his quest
  • Increased Mummies and Bandits spawn amounts.

Cosmetics:

  • Adjustment to Bone Armor Color to match the weapons.
  • You can convert it to bone only version (hide the blocky suit).

Bug Fixes:

  • Fixed 2nd Job change quest when you cancel dialogs before getting the job.
    (Reminder: You can always reclaim Ring of Josh if you lost it for whatever reason before getting 2nd job. Require all Josh quests completed however.)
v3.2.5 (2025/03/28)

Version: v3.2.5 (2025/03/28) [ Released ]

Cosmetics:

  • Bone Cosmetics Set

Set Price: 30k MC
Individual part: 6k MC
(Can be traded)
(Off-hand variant can convert to Main-hand vice verse, via the Premium Item Storage buttons)

Premium Item Storage:

  • It can only store Cosmetics, XP/Drop Boosts and Tickets.
  • It starts with 720 slots (10 pages)
  • Account shared
  • A Convert button to exchange certain premium items into another variants.
  • XP Boosts can convert to Drop boosts with same time amount, vice verse

Bug Fixes:

  • Fixed Private Server Ticket isn’t being able to purchase in the Item Mall

[ Released ]

v3.2.4 (2025/03/21)

Version: v3.2.4 (2025/03/21) [ Released ]

Necromancer and Skull Master rework

(Summoner → Necromancer → Skull Master)

All Necromancer and Skull Master skills are having proper icon.

New Skills:

  • Summon Zombie King (Necromancer Tree)

Powerful summon that very tanky and decent damage
Scale with Intellingence
Replaced “Summon Spirit Skeleton”

  • Skull Charges (Necromancer Tree)

Passive Skill. Gain charge when you hit enemies with any attacks or on kill.
Gain 1 charge per kill, including kills from your summons
60% chance to gain 1 charge per hit

  • Summon Zombie Army (Necromancer Tree)

Summon 6 Zombies that including Melee, Ranged, Magic Zombies that last for 60 seconds.
Scale with Intellingence
Cost: 40 Skull Charges

  • Summon Skeleton King (Skull Master Tree)

Powerful summon that very high damage but less durable than Zombie King
Scale with Intellingence
Replaced “Summon Spirit Skeleton Archer”

  • Split Bone Spike (Skull Master Tree)

Weaker Bone Spike that hit targets in an area. Cooldown: 5 seconds

  • Summon Skeleton Army (Skull Master Tree)

Summon 6 Skeletons that including Melee, Ranged, Magic Skeletons that last for 60 seconds
Scale with Intellingence
Cost: 40 Skull Charges

  • Skull Rampage (Skull Master Tree)

Increase that stats of your skeletons summons by 30%, decrease your protection by 12%. last 15 seconds.
Cost: 25 Skull Charges

Skill Changes for the class:

  • Reverted Bone Spike, Vampiric Drain and Energy Drain changes from v3.2.3 patches
  • Keep the “Necromancer Mastery”, and “Arcane Darkness” magic attack changes from v3.2.3 patches
  • Buff: Arcane Darkness (magic atk increase) become a Passive Skill
  • Buff: Necromancer’s Boost (HP, Int, Magic Increase) become a Passive Skill
  • Buff: Necromancer Mastery (casting speed, absorb, magic) become a Passive Skill
    (As there are more skills and they will fill up shortcut bar too much.)
  • Necromark become AoE Debuff (it doesn’t argo as it deals no damage itself.)

Summons Responsiveness Improvement:

  • Summons will attack your selected target even without attack command.

Miscs:

  • Removed Security Code when trying to sell Fallen God Energy

Quest Board:

  • Changed quest board models to fix roblox’s rendering problem
  • Made it so quest board’s refresh timer only starts when someone grabs a quest.
  • Changed the amount of quests you can grab from 2 → 3

Bug Fixes:

  • Fixed questboards not allowing you to get quests
  • Fixed refresh text showing even when you already finished your quest
  • Fixed Mace and Shield Description with Summoner missing.
  • Fixed Forge GUI Broken without preservation.
  • Fixed Pity System Chance addition for LES and EES
  • Fixed being able to see others’ private server access

Global PvP Damage reduction:

  • Raised From 75% to 90%

Refinement Change:

  • Reduced EES/LES effectiveness on HP% by 30%

[ Released ]

Version: v3.2.3 (2025/03/15)

Version: v3.2.3 (2025/03/15)

New Quests:

  • Continue of Sam quests
  • 4 new quests total
  • It will continue to volcano → Judy’s followers → level 100 → Tell you to complete 3rd job where slay the judy is part of the story
  • Increased spawn amount for Judy’s follower and Demon for better questing.

Loading Screen

  • Added 3 loading screen artwork drawn by an artist
  • All 4 loading image will randomly pick one when loading/teleporting

Misc changes:

  • EES, LES failure penalty
    For attempting +5 or lesser: -1 on fail
    For attempting +6 to +9: -2 on fail
  • Bad luck protection:
    Your grind will always worth something.
    Every Total Attempted will multiply the success chance by 1 + (0.0001 * total attempts) for +15 or lesser.
    This Cap at 10000 attempted.
    At 10000+ attempted you have 100% chance for +12,
    80%(90%) for +13,
    60%(70%) for +14,
    40%(50%) for +15
    (if luck stone is used)
  • Enhance Cooldown: 0.5s → 0.3s

Necromancer:

Temporary fix:

  • Increased bone spike, drain skills damage
  • Vampiric drain will also heal your summons

Fallen Angel:

Temporary fix:

  • Unholy Power: Melee and Ranged buffed. Magic remain unchanged

Bug Fixes:

  • Fixed Josh Quest - Attack the Goblin Headquarters path diamond indicator
  • Fixed Private server and Lobby related issue. (suppose)
Version: v3.2.2 (2025/03/08)

Version: v3.2.2 (2025/03/08) [ Released ]

Key Feature:

  • Buffs / Debuff will be saved

This allow you to change servers / join private servers (coming soon) while you have buffs activated.
The timer will still running even when you are offline however.

Players Feedback:

  • Full Buff Scroll: Moved Intellgence Shield (Warlock), Psyche Shield (Wizard), and Mental Shield (Healer) buff to last buffs to apply.
  • Game Settings are now save. (The render distance etc)

Bug Fixes

  • Reset Timer will be stopped when you deal damage (except reflect damage) to any targets
  • Fixed Mouse being move to center when rotating camera (PC)

Private Server and In-game Server management

  • In-game server list GUI and Private Server GUI
  • You can change servers in-game without character selections. (For character selection you will still need to go back to lobby as of now.)
  • Private Server can be bought with EITHER 18,000 MC OR 10,000 Boss Token (Not both!!!) for permanent permission.
  • Private server need to be configured in-game
  • Private server will be closed in 2 minutes upon the owner disconnect/leaving, even if there are other players in the server.
  • Server owners can configure who can join the server by adding their Roblox Username or Roblox Profile ID.
  • They can remove others’ access anytime. and removing access while the user is in the server, will kick the player back to normal servers.
  • Joining a Private Server will save your character position. However going back to normal server will still put you back to bindstone.
  • For Security reasons, Moderator Ranks and above can bypass the server configuration and force join any private server.

To prevent server hopping for bosses, due to the feature of Private Server and Buff Saving:

  • Players will receive NO EXP and NO Drop for the first 90 seconds arriving the server.

[ Released ]

Version: v3.2.1 (2025/02/27)

Version: v3.2.1 (2025/02/27)

Fixes

  • Fixed Skill Casting Character Rotation (another 10 years bug)
  • Fixed T7 Forge Material Icon
  • Fixed Closed Event Log will make everything delayed

Prevent Selling valuable item by mistake

  • Implemented Security Code when trying to sell following items:

Rare, Unique, Ancient Grade items
T6/T7 parts with 2+ stats max rolled

Storage Rework

  • Redo the Storage system, it is now supporting multi page of storage
  • All players are starting with 2 pages of storage tab
  • How to get more tabs:

Free Tab x1: Completing Third Job Change for the first time per account
Free Tab x1: Reaching Level 200 for the first time per account
Purchase Tabs: 7500 MC, up to 6 purchases

  • Current Maximum Tabs: 4 free tabs + 6 MC tabs = 10 tabs
  • We might allow more tabs in the future depends on use cases and data size
Version: v3.2.0a (2025/02/19)

Version: v3.2.0a (2025/02/19) [ Released ]

Quality of Life Feature

  • Multi Looting GUI

Loot All (up to 18 items)
Hover to preview item stats (PC) / Single Tap and Hold to preview item stats (Mobile)
Double click/tap to loot specific item
Press G to use (PC) / Press “Loot” button (Mobile)

Bug Fixes

  • Fixed a bug where Skill Damage multiplier being applied an extra 100%
  • Fixed a bug where Buff Expire timer (visually) out of sync from server, for some clients
  • Fixed a bug where you can’t click through Josh’s Barrier from RV
  • Fixed Inventory and Storage for mobile where it was possible to drag more than 1 item. which cause confusing and unexpected behavior

Version: v3.2.0 (2025/02/18) [ Released ]

Lesser Enhancement Stone

  • For Judy and Below, Doubled drop rate for them.
  • For Bandit Leader and above, 6 rolls instead of 3 rolls for them

Equipment Enhancement Stone

  • Fallen God: Roll 3 times - 15%, 10%, 5%
  • Immortal Archer: Roll 3 times - 12%, 8%, 4%
  • Archmage of Frost: Roll twice - 6%, 3%
  • Thog, Protector of Camp: 5%
  • Yeti King: 4%
  • Sir Kadee (Hard Mode): 4%
  • Yeti Leader: 3%
  • Yeti Elder Shaman: 2%
  • Sir Kadee: 0.36% → 0.09%
    Boss Token Price: 500 → 150

Loots:

  • Separated Global Drop Table by Level
    Monster Level <= 110 unchanged
    Monster Level 111 - 150

Replaced Ancient Fragment Drop to Eternal Fragment
Added Immortal Skill Stone drop at rare chance
Monster Level 151 - 170
Replaced Option Stone drop to Super Stones with lower rate
Replaced Ancient Fragment drop to Eternal Fragment
Replaced Skill Enhancement Stone to Immortal Skill Stone
Monster Level 171+
Super Stone drop rate increased
Replaced Ancient Fragment drop to Celestial Fragment
Replaced Skill Enhancement Stone to Immortal Skill Stone

Item Descriptions:

  • Added description for Bound forge item and mention that they will unbound when crafted

Zone Title and Settings

  • Renamed (Free PK Zone) to nothing
  • Renamed Peace Zone with (Peace Zone)
    As it is like suggesting people to PK others
  • Fixed certain Farland and Frost land zone where they suppose not to be peace zone

Map adjustments and fixes:

  • Added a wedge inside the staircase to prevent Abyssal Reaper boss stuck inside
  • Moved Bronze Warrior to be 40 more studs aways from Ogre area
  • Ogre Thorne is back
  • More Tree around Imperial City and War Zone

Buff Expiration System

  • Redo the expiration system and prepare for next step.
  • It should be nothing changed, if any buffs/debuffs failed to expire, let us know.

Quests:

  • Most quest rewards are no longer bound
  • Except the Required Quest Items such as Ring of Josh and Tier 5 forge quest items
  • If you have no inventory space for 3rd Job rewards, the npc will tell you free up some spaces instead of dropping the Resets on ground.

Monster Spawns:

As they are necessary for few quests:

  • Increased Evil Ghosts (Lv 39) spawns in Tomb (from 13 spawns to 26 spawns)
  • Added 25x Ghosts (Lv 35) spawns in Tomb (it was missing)
    Bosses Respawn Timer
    As it is not fun to waiting:
  • Reduced base Respawn Timer from 180 seconds to 120 seconds.
    Frostland:
  • Increased all monster spawn at the frostland

Damage Indicator Popup

  • Redo it with RichText feature and TweenService for optimization

Buff Scrolls / NPC Buffer

  • They are no longer deactivate some buffs

Visual Effects

  • Rework Projectiles and Arrow’s Tracer. They are no longer keep creating parts for the tracers.
    (They are now using Trail object for the visual effect, should improve performance by a lot)

Third Job / Judy

  • Class Master will give you are 10 mins buff that increase your M.Def by 5000, allow certain classes that lack of M.Def to survive judy easier.
    (As it is not a good idea that, certain classes require VIT build to fight judy which cause them waste a Reset stone.)

GUI Instruction:

  • Inventory GUI instruction: “Quest Sell” → “Quick Sell to NPC Merchants”
  • Quick Sell button become hidden when you have no shop active

Wizard:

  • Destroy Skill fixed.

35% Skill Damage → 65% Skill Damage increase
Buff time last for 20 seconds instead of 15 seconds

  • Dual Casting duration: 15s → 19s

[ Released ]

Version: v3.1.9c (2025/02/15)

Version: v3.1.9c (2025/02/15) [ Released ]

Announcement:

  • Item Enhance: only shows +16 and up for Tier 6 or below.

Items:

  • You can no longer sell Limit Breaker to NPC shop
  • Limit Breaker become stackable

GUI:

  • Reduced the Size of Death Screen
  • Fixed Region/Area Notification Text (It has been left broken for years…)
  • Animated Region/Area Notification Text
  • Target Bar (Top GUI) are now using Device inset to not waste the empty spaces at the top of the screen

Bug Fixes:

  • Visual Bug when you respawn / Hide Armor settings changed.
  • Anti-Speed/Teleport sensitivity adjusted to significantly lesser. It should less likely impact normal gameplay
  • Peacekeeper Dialog no longer point people to West when they suppose to go to Forest.
  • “Oh Dear! You are dead!” instead of “Oh Dear! You are died”
  • Removed a random Black Wizard spawn near Rainbow Village sea
  • Fixed a problem where only equipping a Shield without weapon and left the game, it will cause the rejoining stuck.

Map:

  • Expanded Ogre camp a bit consider they are large creature with such small area

Judy Portal

  • Moved Judy Portal Exit point far from the Entrance point

[ Released ]


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