The Mystic Land 2 RPG Update Log

The Mystic Land 2 RPG Update Log


Update Details

Version: v3.2.0a (2025/02/19) [ Released ]

Quality of Life Feature

  • Multi Looting GUI

Loot All (up to 18 items)
Hover to preview item stats (PC) / Single Tap and Hold to preview item stats (Mobile)
Double click/tap to loot specific item
Press G to use (PC) / Press “Loot” button (Mobile)

Bug Fixes

  • Fixed a bug where Skill Damage multiplier being applied an extra 100%
  • Fixed a bug where Buff Expire timer (visually) out of sync from server, for some clients
  • Fixed a bug where you can’t click through Josh’s Barrier from RV
  • Fixed Inventory and Storage for mobile where it was possible to drag more than 1 item. which cause confusing and unexpected behavior

Version: v3.2.0 (2025/02/18) [ Released ]

Lesser Enhancement Stone

  • For Judy and Below, Doubled drop rate for them.
  • For Bandit Leader and above, 6 rolls instead of 3 rolls for them

Equipment Enhancement Stone

  • Fallen God: Roll 3 times - 15%, 10%, 5%
  • Immortal Archer: Roll 3 times - 12%, 8%, 4%
  • Archmage of Frost: Roll twice - 6%, 3%
  • Thog, Protector of Camp: 5%
  • Yeti King: 4%
  • Sir Kadee (Hard Mode): 4%
  • Yeti Leader: 3%
  • Yeti Elder Shaman: 2%
  • Sir Kadee: 0.36% → 0.09%
    Boss Token Price: 500 → 150

Loots:

  • Separated Global Drop Table by Level
    Monster Level <= 110 unchanged
    Monster Level 111 - 150

Replaced Ancient Fragment Drop to Eternal Fragment
Added Immortal Skill Stone drop at rare chance
Monster Level 151 - 170
Replaced Option Stone drop to Super Stones with lower rate
Replaced Ancient Fragment drop to Eternal Fragment
Replaced Skill Enhancement Stone to Immortal Skill Stone
Monster Level 171+
Super Stone drop rate increased
Replaced Ancient Fragment drop to Celestial Fragment
Replaced Skill Enhancement Stone to Immortal Skill Stone

Item Descriptions:

  • Added description for Bound forge item and mention that they will unbound when crafted

Zone Title and Settings

  • Renamed (Free PK Zone) to nothing
  • Renamed Peace Zone with (Peace Zone)
    As it is like suggesting people to PK others
  • Fixed certain Farland and Frost land zone where they suppose not to be peace zone

Map adjustments and fixes:

  • Added a wedge inside the staircase to prevent Abyssal Reaper boss stuck inside
  • Moved Bronze Warrior to be 40 more studs aways from Ogre area
  • Ogre Thorne is back
  • More Tree around Imperial City and War Zone

Buff Expiration System

  • Redo the expiration system and prepare for next step.
  • It should be nothing changed, if any buffs/debuffs failed to expire, let us know.

Quests:

  • Most quest rewards are no longer bound
  • Except the Required Quest Items such as Ring of Josh and Tier 5 forge quest items
  • If you have no inventory space for 3rd Job rewards, the npc will tell you free up some spaces instead of dropping the Resets on ground.

Monster Spawns:

As they are necessary for few quests:

  • Increased Evil Ghosts (Lv 39) spawns in Tomb (from 13 spawns to 26 spawns)
  • Added 25x Ghosts (Lv 35) spawns in Tomb (it was missing)
    Bosses Respawn Timer
    As it is not fun to waiting:
  • Reduced base Respawn Timer from 180 seconds to 120 seconds.
    Frostland:
  • Increased all monster spawn at the frostland

Damage Indicator Popup

  • Redo it with RichText feature and TweenService for optimization

Buff Scrolls / NPC Buffer

  • They are no longer deactivate some buffs

Visual Effects

  • Rework Projectiles and Arrow’s Tracer. They are no longer keep creating parts for the tracers.
    (They are now using Trail object for the visual effect, should improve performance by a lot)

Third Job / Judy

  • Class Master will give you are 10 mins buff that increase your M.Def by 5000, allow certain classes that lack of M.Def to survive judy easier.
    (As it is not a good idea that, certain classes require VIT build to fight judy which cause them waste a Reset stone.)

GUI Instruction:

  • Inventory GUI instruction: “Quest Sell” → “Quick Sell to NPC Merchants”
  • Quick Sell button become hidden when you have no shop active

Wizard:

  • Destroy Skill fixed.

35% Skill Damage → 65% Skill Damage increase
Buff time last for 20 seconds instead of 15 seconds

  • Dual Casting duration: 15s → 19s

[ Released ]



Update Archive

Version: v3.1.9c (2025/02/15)

Version: v3.1.9c (2025/02/15) [ Released ]

Announcement:

  • Item Enhance: only shows +16 and up for Tier 6 or below.

Items:

  • You can no longer sell Limit Breaker to NPC shop
  • Limit Breaker become stackable

GUI:

  • Reduced the Size of Death Screen
  • Fixed Region/Area Notification Text (It has been left broken for years…)
  • Animated Region/Area Notification Text
  • Target Bar (Top GUI) are now using Device inset to not waste the empty spaces at the top of the screen

Bug Fixes:

  • Visual Bug when you respawn / Hide Armor settings changed.
  • Anti-Speed/Teleport sensitivity adjusted to significantly lesser. It should less likely impact normal gameplay
  • Peacekeeper Dialog no longer point people to West when they suppose to go to Forest.
  • “Oh Dear! You are dead!” instead of “Oh Dear! You are died”
  • Removed a random Black Wizard spawn near Rainbow Village sea
  • Fixed a problem where only equipping a Shield without weapon and left the game, it will cause the rejoining stuck.

Map:

  • Expanded Ogre camp a bit consider they are large creature with such small area

Judy Portal

  • Moved Judy Portal Exit point far from the Entrance point

[ Released ]


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