The Mystic Land 2 RPG Update Log
Update Details
Version: v3.4.8 (2026/02/27) [ Released ]
Changes to Boss: Steropes, The Lighting
Basically reduce non-avoidable damage and make the memory pizza more fair.
Phase Change AOE:
Deactivate 5 sec earlierMemory pizza:
Stay for 2 sec.Chain Lightning:
Decrease damage by 50%. But no longer decrease per target.
Chain Targets: 3 → 5
Reapply Cooldown: 0.5s → 0.1s and fixed
If the Magic M1 hit a summon, it won’t trigger Chain Lightning.
Mana Drain: 2% → 3%Magic M1:
P3: Hit 6 targets instead of 10 targets. Mana Drain: 2% → 3%Max Roaming distance: 300 studs → 600 studs
This should fix him deaggro when far away from the arena center.Massive Circular AOE Attack:
P3: Become more potent.Summon Thunder Bolts
Reduced range increase to 20% and 40% (was 33% and 66%)
However in P3, it will spawn 5 stacks with 0.33s delay between stacks. (was 0.5s delay)Networking:
- Implemented Anti-Rollback when dodging AOE skills
- By the time AOE hit:
If you are already outside of the Area, you should not getting hit.
If you are inside the area by the time AOE hit, you will get hit. Damage may delayed due to latency.
- Applied to Steropes, The Burning One (Hard Mode), Elder Cyclops, Hobgoblin Chieftain and Troll King
Item Mall:
- Added monster lure to the item mall, 2000 MC, comes in two
- New Cosmetics Set: Ornate Set, 40000 MC for whole bundle. 8000 MC for individual pieces
- New Back Cosmetics:
Fairy Wings (White/Black/Red/Orange/Yellow/Green/Cyan/Blue/Violet/Purple). Can convert with Premium Container conversion.
- You can now swap Cupid Wings and Halo to Dark variants in Premium Container conversion.
Aggro:
- City Guards will deaggro when target is dead.
- Increase Contributions from Barrier by 5x
Items:
- Update description on Skill Reset stone.
- Improved Gemstone of Lightning stats slightly.
- Gemstone of Fiery:
Damage Drop: -25% → -35%
Respawning:
- On player respawn/reviving and have ForceField, they will resist all damage until ForceField expire.
Skills:
- All Push skills are giving a 1 sec Disable Movement debuff.
- Fixed energy burn not silencing bosses
- Increased energy burn silence time 3s->5s
GUI:
- Boss damage result are now showing Contributions, Kill Time
Bug Fixes:
- Fixed Summons PvP attack
- Fixed Contributions reset when players revived by Priest.
- Fixed Cyclops fanatics cannot be stunned with Short stuns sometimes.
- Fixed being able to cast several 0.33s activation skills at once
- Fixed physical barrier and magic protection from being on infinitely, removed the accidental ranged damage ignore that was kept on physical barrier
- Fixed Super Stun on Stun mechanic
- Fixed Rarity Background on Ancient Steel Armor and Crystal Steel Armor
- Fixed Rarity Background on Celestial Hydra’s Fang
- Fixed Chain Lightning Target reapply cooldown
Update Archive
v3.4.7 (2026/02/22)
Version: v3.4.7 (2026/02/22) [ Released ]
New Boss - Steropes, The Lightning (Level 210, Party Raid Boss)
- Requirement:
Level 200+ to enter the portal.
- Race: Cyclops / God
- Attack Type: Melee, Magic
- First Party Boss
- Recommended: 2+ players.
- Dynamic Health Scaling starting from 4 players and above.
- All players can get loots.
- Loots are instanced and scale with Contributions.
Dealing Damage
Cast BarriersBasic Mechanics:
- Avoid all the avoidable attacks.
70+ WalkSpeed to dodge all the AOE. (80+ to be more forgiving.)
- If you got struck by the Lightning, you will get Stunned for 3 seconds, Silenced and Broken Armor/Protection for 8 seconds. and Mana Drained by 20% of damage taken.
- Chain Lightning:
When someone got struck by Lightning, Chain up to 4 more targets and they will take damage decreased by 20% per chain.
Chain Lightning have no debuff or mana drain during Phase 1 and 2.
- HP Lock and Phase change at 60% and 20%
- 3rd Phase is Enrage phase. Good Luck.
Enrage Phase:
Melee, Magic +40%
Attack Speed +200%
Skills are more potentUnique Rewards:
Accessories:
Eye of Steropes ( 0.55% first roll, 0.55% second roll )
Stats: ???
Horn of Steropes ( 0.55% first roll, 0.55% second roll )
Stats: ???
Armguard of Steropes ( 0.55% first roll, 0.55% second roll )
Stats: ???
Can use Fiery crystal on them.Cosmetics:
Steropes’s Hammer (can swap as Off-hand) (0.00125% drop rate)Gemstone:
Gemstone of Lightning ( 0.8% first roll, 0.4% second roll)
(Set Effect: ???)General Rewards:
Boss Token: 1 - 150 ( Scale with Contributions )
Eternal Lucky Powder (1.2%)
Eternal Protective Powder (1.2%)
Equipment Enhancement Stone (30%, 25%, 20%)
EES Luck Stone (15%, 10%, 5%)
EES Preservation Stone (15%, 10%, 5%)
Celestial Preservation Stone (0.12%, 0.03%)
Celestial Luck Stone (0.12%, 0.03%)
Unidentified Gemstone ( 30%, 15% )Drop Rate of each items Before Boosts:
0 < ListedDropRate * sqrt(ProportionalScore) * 1.05 < 1Class Balances:
Warrior
Warrior Mastery
- Melee 20/24/28/32/36/40/50 → 50/60/80/100/120/150/200
Eternal Guardian
New Skill
Guardian’s Spirit - Remove all debuffs.Dancing Blade
- Melee 1/2/3/4/5/10/20 → 10/15/20/25/30/40/50
- Basic Attack Damage 10/15/20/25/30/40/50
Life Power
- PDef 5/10/15/20/25/30/35 → No PDef
- Cooldown Level 7 20s->25s
Heavier Weapon
- Cooldown 120 → 90/80/70/60/55/50/45
- Effect Time 10/15/20/25/30/45/60 → 6/6/6/6/6/7/8
Slashing Fever
- Damage Build 1/2/3/4/5/7/10 → 1/2/2/3/3/5/7
Standing
- Immobilized → Mobilized but lose the skill’s buff for 2 seconds if you move.
Mana Reduction
- Mana Damage 1200/1300/1400/1500/1600/1700/2000 → 50/100/150/200/350/500/600
Defender
Holy Life Force
- HP Regen 300 → 10/20/30/40/50/100/175%
- Healing 20/20/20/20/30/30/35 → 5/7/9/10/15/18/25%
- Cooldown → 70/65/60/55/50/45/30s
Magic Resistance and Physical Resistance
- Resist Melee/Magic by 10/15/20/25/30/40/50% of the final damage.
Assassin + Predator
Mana Steal
- Mana Damage 200/300/400/500/600/700/900 → 50/100/150/200/250/300/400
Superior Dagger Focus Mastery
- Agility to CIgnore 900/1000/1100/1200/1300/1400/1500 → 100/125/150/175/200/250/300%
Focused Blade
- Agility to CIgnore 550/600/650/700/750/800/900 → 20/30/40/50/60/80/100
- Agility% 1/2/3/4/5/10/23->5/10/13/15/17/20/30
- Strength% 1/2/3/4/5/10/22->5/10/13/15/17/20/30
Predator’s Ability
- Melee% 2/4/6/8/10/15/30 → 5/10/15/20/25/50/100
Reflect Armor- Reflect 20/25/30/35/40/45/50 → 5/10/13/15/17/20/25
Poison Dart- Slow Attack 50/55/60/65/70/75/80 → 10/13/15/18/20/25/30
Corrupted Stab- PDef Reduction 10/15/20/25/30/35/40 → 10/10/12/15/17/20/25
Energy Burn
- Remove 5/8/10/13/15/20/25% of your target’s HP, remove 30/35/40/45/50/70/85% of your target’s MP.
- Cooldown 600/540/480/420/360/300/240s → 400/350/300/250/200/175/150s
- Disable skill casting for 5s PvP and PvE.
Archer - Ranger
Armor Piercing Bolt
- Dex to Ranged Conversion 50/80/100/120/140/160/180 → 50/70/90/100/120/130/150
Headsniping
- Ranged Damage 1000/1500/2000/3000/4000/5000/6500 → 900/1300/1700/2500/3000/4250/5500
- Lowered the self-debuff attack speed by 15%
Murder Blast
- Cooldown 30/30/30/30/30/30/20 → 45/42/39/35/32/29/25
- Ranged Damage 1900/2000/2100/2200/2300/2400/2500 → 1000/1300/1500/1600/1700/1800/2000
Summoners:
- PvP Damage Drop are only 1/3 effects.
- Summons receive 90% lesser Reflect damage.
Summoner - Necromancer
Curse Vulnerable
- Effect Time 60s → 15s
- Cooldown 5s → 30s
Curse Weakness
- Effect Time 60s → 10s
- Cooldown 5s → 40s
Curse Slow
- Effect Time 60s → 5s
- Cooldown 5s → 20s
- Casting Time 2s → 1s
Curse Poisoned Potion
- Effect Time 60s → 10s
- Cooldown 5s → 60s
Curse Broken Absorption
- Effect Time 60s → 10s
- Cooldown 5s → 45s
Necromark
- All Stats, Slow Attack, Slow Decrease 2/4/6/8/10/15/30 → 2/4/6/8/10/13/15%
Fallen Angel - Soul Berserker
Reflect Break will now disable character reflect for 1/2/3/4/5/6/8 seconds.
Fallen Angel - Soul Hound
- Fallen Life Blast/Fallen Area Life Blast/Fallen Double Life Blast now apply crit damage%.
- Fallen Area Life Blast and Fallen Double Life PvP damage reduced by 2x
Movement Lock skills:
- Siege Shooting and Standing hardset walkspeed to 16
General Changes
- Mana Steal/Reduct now properly apply to PvP reduction and defense.
- 0.33s Skill Lock cooldown in-between using skills. Classes that rely on instant-casts are mainly affected. Using dual-casting will reduce this cooldown to 0.08s
- PvP Hit Rate minimum 40%->20%
- Crit Ignore is halved in PvP.
- Walkspeed past 100 will lower your accuracy in PvP.
- Total reflect capped at 90%, 110% for magic mirror
Event Log filter
- options: Combat, Incoming Damage, Recovery, Skill Error Info, Boss Casting
NOTE: More filters can be added later by mass requestBug Fixes:
- Attempting to make client render more stable and less likely broken
- Fixed Character Rotation when casting skill.
Summons Management Update 1:
- New Action Buttons:
Recall Summons:
Recall all your summons back to your location.
Cooldown 1 second.Additional Effect for the Recalling.:
Grant 1.5 sec Invincible for them (Does not immune transfer pain)
Cooldown 10 seconds.(Icon will be added later. Currently it use Text as button.)
After recall they will turn to Stop state and stop doing anything, unless you send M1 Attack or set them to follow state again.
Version: v3.4.6b(2026/02/15)
Version: v3.4.6b(2026/02/15)
PvP Balance:
Skills reduced in PvP damage:
Head Sniping / 8
Murder Blast / 3
Hemorrhaging Shot / 3Compensation:
- “Skill Reset Stone” compensation for the Archer skill tree changes. Check Mailbox for the item.
Performance Optimization:
- Improved Inventory, Equipment GUI, Buff Display performance. Lower the impact to server loads.
This should help with the Server Pings
Bug Fixes:
- Boss HP lock fix. It should only cap damage based on Boss HP threshold instead of nullify big hits.
- Fixed Elder Cyclops Boss Token reward. Changed its reward to 5 BT per kill.
- Fixed Projectile Skills damage bug during PvP
- Fixed Action Buttons. They can be removed properly.
- Fixed unable to target dead players
Version: v3.4.6a(2026/02/13)
Fixed monster spawns
Fixed skills not getting skill damage.
Hemorraging Shot’s cast distance was 2x’d
Version: v3.4.6 (2026/02/13)
Valentine Event (Starting at 2/14):
- Particle: Valentine’s Heart Ticket
Complete Level 51 Job Change to exchange Valentine’s Heart at Mystic Mage.
- New Cosmetics: Cupid Wings and Halo
Back Slot
Ranger / Eagle Prowler Revamp:
New Skills:
Arrow Barrage [ Attack ] [ AOE ] [ Archer ]
Shoot multiple arrows dealing 30/40/50/60/70/80/90% of the damage you dealt will applies as Area damage with 30/30/30/30/40/70/100 studs radius. and Deal 30/40/50/60/70/85/100% increased Melee Damage. 5/6/7/8/10/12/15% of the damage dealt will applies as Bleeding damage every 1 seconds for 2/2/2/2/2/3/4 seconds.Hemorrhaging Shot [ Attack ] [ Ranger ]
Shoot an arrow and deal 200/250/300/350/400/650/800% increased Ranged Damage. 20/30/40/50/60/80/105% of the damage will be applied as Bleeding damage every 3/3/3/3/3/3/3/2 seconds, 3/3/3/3/3/6/8 effect time.Skill Changes:
Archer Skills:
Double Strike:
Level 6 CD 20s->15s
Level 7 CD 15->9sPower Strike:
Level 6 CD 10s->8s
Level 7 CD 10s->5sDeadly:
Crit Damage 10/10/10/10/20/30 → 15/20/25/30/35/50/60Bleeding Shot:
Level 6 Cooldown 20s->19s
Level 7 CD 20s->18sArmor Piercing Bolt:
Weapon Attack 200/250/300/350/400/600/1100% → 100/120/140/175/200/300/400%
Added Dex% to Ranged damage. 50/80/100/120/140/160/180%
Dex 20/40/60/80/90/100/125%
Removed Ranged%Stronger Strike will 2x Power Strike and Double Strike damage.
Ranger Skills:
Rapid Shooting:
halve activation time and cooldown time for all skills while it’s in affect.
Head Sniping will only have cooldown reduced by 1.5xSiege Shooting:
You can move with the buff, but you lose the benefits until you stop moving for 2 seconds.Eagle Prowler (3rd Job) Skills:
Headsniping:
Ranged Damage 1900/2000/2100/2200/2300/2400/2500% → 1000/1500/2000/3000/4000/5000/6500%
If target is out of range by the time it is done casting, deal significantly less damage.
NEW: Receive a debuff for 80% Slow Attack Speed for 6 seconds.Toxic Shot:
Ranged Damage 20/40/60/80/100/120/150% → 100/150/200/250/300/375/450%
The more bleeds the target has at the time of toxic shot, stronger the tick damage, 1 bleed each +1x tick damage.
Effect time 8/9/10/11/12/14/15
Tick Wait 4/3/2/2/2/2/2Stat changing
Dexterity will now give 0.5 MDef/PDef per point.
Vitality will give 2->1.5 points of PDef per point.Mountain Pass:
Continue to the unfinished parts:
Expanded Map area for Elder Cyclops Boss
New Bosses:
- Elder Cyclops (Level 145)
Magic
Element: Lightning
Skills:
Thunder Spikes - Target 3x4 location or targets. Summon a thunder cloud and attack that location.
Octa-way Thunders - 2x8-ways Linear Lightning attack. Stun. Cooldown: 15 seconds.Ultra: Mass Thunders - Always activate at 40% HP and HP Lock.
Immune to all damage. Cannot be interrupted. Sealing all players in the area.
The boss charge up a powerful lightning AOE attack.
Players need to do the mechanic to survive, or receive massive damage that likely to instant kill players within the level.
Mechanic: ???Rewards:
Cyclops’s Horn: ???
Cyclops’s Eye: ???
Cyclops’s Bracelets: ???
4 Boss Token per kill
Lesser Enhancement Stone
Lucky Enhancement Powder
Protective Enhancement Powder
Eternal Lucky Powder
Eternal Protective Powder
Eternal FragmentDeveloper’s Notes: Cannot get 2 bosses done in this week. We will try to release another boss in next week.
New Monster Type:
- Cyclopes (4 variants, can do both melee and ranged on distance)
Performance Optimization:
- For old effects, they should be running in 60 fps instead of 30. (
wait()→task.wait())- Roblox API: Replaced some task heavy
:GetChildren()and:GetDescendants()with:QueryDescendants()for performance boosts.aka Faster lookup for stuff and object with their new API method.
Early/Mid Game Drop Rate Improvement:
Judy:Judy’s Energy: 2.4% → 5%
Kadee:
Cursed Emblem Fragment (Left/Right): 2% → 8%
The Burning One:
Burning Skull: 2% → 4%
2nd Roll: 0.5% → 1%Increased source for Eternal Lucky Powder / Eternal Protective Powder:
- Ogre Cheiftain: 0.06%
- Golem Leader: 0.07%
- Evil Knight: 0.08%
- Demon Lord: 0.09%
- Judy: 0.10%
- Bandit Leader: 0.12%
- Kadee: 0.16%
- The Burning One: 0.008% → 0.2%
- Yeti Elder Shaman, Yeti Leader, Yeti King, Thog: 0.01% → 0.25%
- Archmage of Frost, Kadee (Hard Mode): 0.33%
Camp Chieftain Templar, Camp Chieftain Assassin:
Celestial Fragment now dropped as ‘Celestial Fragment (Unidentified)’, with drop rate 0.3%
Boss Token Sources:
- Bandit Leader: 1
- Paladin: 2
- Camp Chieftain Templar, Camp Chieftain Assassin: 3
- Kadee (Hard Mode): 5 → 11
It was harder and more tankier than Archmage , but they gave less BT.
Forge and Forge Preview GUI:
- Forge GUI are now highlight the slots you should put item to.
- Reworked the Forge Preview GUI.
Suggest the idea of Stats stacking without too much explaining in text
Easily check the product stats
Disable forge if player don’t have / forgot to bring their FPS and lost thousands BT worth of materials.GUI:
- Show Max Rolls all Weapons and Armor. Both parts and products.
- Show important stats and maxed stats first.
Bug Fixes:
- Fixed ‘Crystal Split Fragment (Tier 5)’ (Weapon Part) being put in the Armor shop. Correct Item: Crystal Armor Rune Fragment II (Tier 5)
- Fixed Quick Cast order being messed up sometimes
- Fixed various clipping and collision issues in new area
- Fixed misaligned snowcaps on some mountains
[ Released ]
Version: v3.4.5 (2026/02/06)
Version: v3.4.5 (2026/02/06)
NEW AREA: Mountain Pass
- Monster Level: 78 - 125
- New site: Mountain Camp
Have forge, weapon, armor, potion and storage NPC.
- 3 New Bosses
- 3 New Mob Types (7 new mobs)
- New Bindstone (Require a quest to use it.)
P.S. This update is part 1.
The Remaining Mountain Pass area and The Ancient cave will be released in coming weeks. (Lv 125 - 180)New Bosses:
- Mountain Troll King (Level 82)
Skills:
Jump Attack - Jump to a target, and deal AOE (avoidable) damage on impact. Cooldown 10 seconds. Has 10% chance to cast it per attack cycle.Madness Spinning - Boss becomes immune to all damage for 24 seconds and rapidly dealing AOE (Avoidable) damage. Damage will keep ramping up and apply to every 3rd hits.
Players need to complete the mechanics to stop him instantly, Or wait him to finish.
Mechanic: Skill Cancel - You can cast certain skills to interrupt his move.
Cooldown 60 seconds. Has 20% chance to cast it per attack cycle.
HP Lock at 10% If he has this skill ready and not on cooldown.
This boss is an introducing boss with Skill Cancel mechanic, so HP lock is implemented for high level players to try it out.Loots:
Troll’s Ring - 100 VIT, 2000 HP, 5 WalkSpeed
Troll’s Earring - 100 PSY, 2000 MP, 5 WalkSpeed
Troll’s Necklace - 100 AGI, 2000 HP, 5 WalkSpeed
Lesser Enhancement Stone
Lucky Enhancement Powder
Protective Enhancement Powder
Eternal Lucky Powder
Eternal Protective Powder
Ancient Fragment (Unidentified)
- Giant Wolf King (Level 95)
Skills:
Bleeding Bite - Quickly bite the main target. Ignore Defense and cause Bleeding damage for 10 seconds.
Cooldown 10 seconds. Has 10% chance to cast it per attack cycle.Summoning Howl - Howling, Summon pack of wolves. Each wolves nearby will Increase Wolf King’s Melee Attack by 20%.
Mechanic: Skill Cancel - You can cast certain skills to interrupt his move.
Cooldown 45 seconds. Has 10% chance to cast it per attack cycle.
HP Lock at 10% If he has this skill ready and not on cooldown.
This boss is an introducing boss with Skill Cancel mechanic, so HP lock is implemented for high level players to try it out.Loots:
Wolf’s Fang
Lesser Enhancement Stone
Lucky Enhancement Powder
Protective Enhancement Powder
Eternal Lucky Powder
Eternal Protective Powder
Ancient Fragment (Unidentified)Hobgoblin Chieftain (Level: 125)
Skills:
Charging Combos - Charge up and deal AOE attack in random patterns. Deal ignore defense damage and various debuffs for all players get hit by the AOE effect.
All these AOE can be avoided by stay away from the ground indicators.
Cooldown 25s. Has 10% chance to cast it per attack cycle.Double Slash
Double basic attack. Deal 1.3x damage per slash.
Cooldown 1s. Has 35% chance to cast it per attack cycle.Loots:
Hobgoblin’s Ring
Hobgoblin’s Earring
Hobgoblin’s Necklace
Lesser Enhancement Stone
Lucky Enhancement Powder
Protective Enhancement Powder
Eternal Lucky Powder
Eternal Protective Powder
Ancient Fragment (Unidentified)New Mobs:
Mountain Trolls (2 variants)
Giant Wolves
Hobgoblins (4 varitants)New Quests:
(All these quest can be done in party.)
- The Mountain Camp
Starting at Imperial City, Travel to the Mountain Camp behind the Golem Cave.
Help Bindstone mage to fix the Bindstone.
Requirement:
Job change quest completed.
- Mountain Trolls
Kill Mountain Trolls
- Mountain Troll King
Defeat the Mountain Troll King.
- Evil Wolves Attack
Kill the Giant Wolves
- The Wolf King
Defeat the [Wolf King]
- Hobgoblin Tribe
Requirement: 2nd Job change quest (Judy quest) completed.
Kill the Hobgoblins
- Hobgoblin Chieftain
Requirement: 2nd Job change quest (Judy quest) completed.
Defeat the [Hobgoblin Chieftain](Character limit reached)
Crafting Recipe:
Method: Alchemy - ‘Infused Wolf’s Fang’
1x [ Wolf’s Fang ]
1x [ Troll’s Ring ]
1x [ Troll’s Earring ]
1x [ Troll’s Necklace ]
1x [ Knight’s Ring ]
1x [ Knight’s Earring ]
1x [ Knight’s Necklace ]
Product:
[ Infused Wolf’s Fang ] - All Stats + 200, HP + 4000, MP + 4000, Walk Speed 5Bosses Accessories Drop Rate
- For Evil Knight and bosses before Evil Knight, Accessories drop amounts are doubled.
- Drop Rate increased by 10%.
- Demon’s Horn buffed to All Stats +150
- Demon’s Essence buffed to All Stats +75 in addition to its +150 VIT.
Quest changes:
- Forge Quest are now requiring you to make 3 max gears.
- Forge NPC dialogue guide better
- Reduced Evil Knight quests XP by 40%
Weapon and Armor Merchant:
- They are now selling the forge parts as well.
Mobs Balance:
- Add 350 to their Accuracy for any mob level.
- Add 20 to their Melee, Ranged and Magic before any modifiers.
- Minus 100 to their Defense (was Minus 75)
GUI:
- Added Help button in Character Info
Menu Chat:
- Added ‘PvP’ menu
- Added ‘Combat Call (Debuffs)’ menu
Performance Optimization:
- Quick Cast will send smaller data size per cast.
- Optimized few VFX effects (in performance wise. No visually different)
Bug Fixes:
- Fixed Debuffs: Mobs and Boss stats should refresh properly after debuffs expired.
- PvP Reduction are applied to Summons properly
- Fixed a bug where casting skills will teleport your character forwards slowly
- Fixed material packages giving 4 stats even if they were below tier 7
- Fixed ‘Fallen Final Crush’ applied the multipliers twice
- Fixed ‘Fallen Detonate Vortex’ not functioning.
Version: v3.4.4 (2026/01/30)
Version: v3.4.4 (2026/01/30)
NEW SKILLS FOR WARLOCK/SORCERER
Battlecasting [ Passive ]
Increase your AtkSpd by 1/4 of your casting speed. Convert rate 10/15/20/25/30/40/50% Increases your weapon attack by 10/20/30/50/70/100/150%.Hail Storm [ Attack ]
Launch 1/1/2/2/3/3/5/8 attacks that deal 100/150/200/225/250/300/400% increased magic damage + 500/700/1000/1400/1700/2000/2300% intelligence as defense ignore.Mana Explosion [ Attack ]
Consume 5/10/15/20/30/40/50% of your Mana, dealing 1000/1500/1700/2000/2300/3000/3500% Magic Damage + 500/750/1000/1250/1500/2000/3000% Intelligence as defense ignore. Lose 3% MP Absorb for 10 seconds.Defensive Casting [ Imbue ]
Increase M.Def by 5/7/10/13/17/20/25%, Increase P.Def by 15/20/25/30/35/40/50% but consume your mana by MP ABSORB + 4%Freeze(Applies for Fallen Angel)
OLD: Slow your surrounding enemy’s WalkSpeed by 20/25/30/35/40/45/50% and Target’s attack speed by 20/30/40/50/60/70/80 for 5 seconds. Cooldown 15 seconds. Area range 30 studs.
NEW: Slow your surrounding enemy’s WalkSpeed by 20/25/30/35/40/45/50% and Target’s attack speed by 15/17/20/22/25/30/45 for 5 seconds. Apply a DoT for 100/200/250/300/350/500/750% of your Intelligence + 25/50/75/100/150/275/350% of your magic damage. Cooldown 40/35/30/28/25/22/20 seconds. Area range 30/30/30/30/30/45/60 studs.Hell Fire Destruction
Apply 750/1500/2000/2500/3500/5000% intelligence as magic damage
Melts [ Freeze ] : Combo Damage
3000/3500/4000/5000/6000/8000/10000%Mage Mastery
Apply 25/40/50/70/80/90/100% of your Intelligence as magic damage.Mass Burning
Added 50/100/150/200/250/300/400% Increased magic damage.
Cooldown 30s → 30/30/30/30/30/20/15Intelligence Beam
Reduced cooldown by 2s for level 7.Skills Projectile Speed:
- Projectile based skills are now have travel time like basic attack does.
- The Travel time is calculated on launch, the skill will always hit when the travel time finish. even if the target is moved.
All Archer skills that shoot arrows
Fallen Shot
Assassin Dart skills
Fallen Spike
Multi Magic Sphere
Bone Spike
Mass Bone SpikeArcher:
- Ranger Head Sniping:
Standardize its Cooldown to 30s. Reduce Activate time from 3s to 2s. Projectile Speed: 540 (3x more than most skill projectiles)- Added Missing arrow effect for Scout - Beast Hunter skills
Boss and Monsters Change:
Yeti Leader
Halved damage of icicle spike attack from Yeti Leader
Yeti Shaman
Decreased the ice cloud damage by 20%
Decreased the DoT damage from the ice cloud.
Decreased the DPS on the TornadoAll Yeti Type Enemies (including bosses)
Halved defense
Mobile:
- Hover Descriptions will now persist on mobile after long press, until other touch inputs.
It will be much easier to read item / button description on mobile.
Its text size are now scaled better
For Skill Description, It will only show Current Level, Next Level and Max Level if your screen size is very small.
- Fine tuned most touch and tap inputs to be easier to use
Added Anti-Drag with 0.1s
Double tap should register better(Let us know if there are any unexpected behavior when using the GUI.)
Sound:
- Dual Weapons will play their hit and crit sounds properly, and also the sounds will depends on the weapon types.
If you equip sword + dagger you will hear a sword hit and a dagger hit sound.
If you land a crit hit, both crit sounds of these weapons will be played.
- Added Bone Spike sound (Necromancer)
Damage Number Pop-up:
- Summons damage will also pop-up now. In smaller size.
Map Changes:
- Remodeled Golem Cave, smaller but more golem spawns.
- Imperial City: Added Moving Citizen and City Guards
Lighting and Graphic:
- Enabled Shadows for better graphic and visual.
You can turn off in the settings.
- Added Default Texture, Classic Studs texture and No Texture (Smooth Plastic) settings
- Remodeled Rainbow Village Forge Building, which is more open spaced and easier to see all 3 NPCs.
Tried to keep the style and color theme same as other RV buildings.
Bug Fixes:
- Fixed Bandit Issue quest didn’t give 5 boss tokens
- Fixed some quest announcement text
Version: v3.4.3 (2026/01/24)
Version: v3.4.3a (2026/01/26)
(Apply to newly created servers only.)Menu Chat:
- Added ‘How’ menu
- Added ‘Level and XP’ menu
- Added ‘Gear Choices’ menu
- Added ‘Gear Rolls’ menu
- Added ‘Stats Build’ menu
Bug Fixes:
- Fixed Reroll descriptions
Version: v3.4.3 (2026/01/24)
Preset message (Chat Menu):
- Chat locked users can use this for necessary communication.
Target Stats Info GUI:
- It will now show other players stats.
GUI Align:
- Force apply the ZIndex to a very big number for the following frames no matter what other frames you dragging or interacting with.
(Server Selection > Feedback UI > Death Screen > Teleport)- Make the Top buttons from 40px max to 36px max. Due to the buttons block the target GUI with certain screen sizes.
Item Description:
- Added Item Description to Fiery Crystal, Buff Scrolls
Lewis, Strange Rogue:
- He will be selling Tier 6 rerolls as well.
Miscs:
- Mobile: When assigning Action buttons on screen: Target, Attack, Loot. It will hide the mobile button.
Death Screen:
- Slightly bigger for mobile. So the text will be easier to read.
Quests:
- 2nd Job quests kill requirement reduced from 20 kills to 5 kills.
- Slightly reduced Kill requirements for quests
(Apply to quests that accepted after this update only.)Bug Fixes:
- Added Dark Background for the Loading Screen, prevent workspace being visible during loading
- Fixed Dialogs randomly not working for first player who join the server
- Fixed Multi Loot triggered when pressing “/” sometimes.
- Rewrite the Auto Attack Cycle to be way more stable
- Fixed R targeting if there are no more than 1 nearby target. It will reselect the current target. Or cancel the targeting if target doesn’t exist anymore.
- Fixed Logan Miner NPC dialogue for the wall breaking
- Fixed ‘The Sandbag One’ floating bug
Version: v3.4.2 (2026/01/17)
Version: v3.4.2a (2026/01/18)
Rare Loot Announcement:
- When player received the following loots, there will be global announcement about them:
Limit Breaker
Celestial Luck Stone
Celestial Preservation Stone
Fiery Crystal
Eternal Lucky Powder
Eternal Protective Powder
Any loots that less than 0.01% drop rate (like Boss cosmetics, a EES from Goblin Chieftain.)Buffs
- Debuff above Action Bar are scaled to smaller, and align to left side.
- Buffs/Passive with Stage and Charges are also show above action bar.
Player Interact GUI:
- Fixed Player selections drop down menu refreshing
Location Markers
- Disabled Collision for them
Custom Action Buttons / Emoji Buttons:
- When you delete a button, they will save properly
Forge Preview Screen:
- Forge Preservation Stone settings becomes a check box
- It will auto apply if forge chance is less than 100%.
Version: v3.4.2 (2026/01/17)
Targeting:
- Addressed various bugs and issue with targeting
- QoL:
For long ranged auto attack, it will now move character like Melee does, and stop at the distance when you can attack
Same apply to NPC if you are too far to chat
Any manual movement will auto cancel thisPlayer Interact GUI:
- Next to actions
- Has drop down menu to help you search players
- Currently it has 2 buttons: Party and Trade
Social Action:
- Added few more emote symbols
- Added location marker
Location Markers:
- Party marker
Hotkey Y (Hold)
Action Button: Party Marker (Click/Tap to Toggle)
It will stay for 15s and can ping as many as possible. Visible to self and party only
Cooldown 0.25s.
- Public marker:
Hotkey Z (Hold)
Action Button: Global Marker (Click/Tap to Toggle)
it will clean up when there are a new ping. Ping last for 15s.
Visible to all players
Cooldown 0.25s.Quests:
- Most quests can be done in party now. Including Josh quest, main quests and Job quests
Some classes are lack of Area Skill during early game
It will be great if their friends can help them speed up the quest or play together
Reduce confusion when quests doesn’t work due to being in party.GUI:
- Adjust ZIndex (GUI Display Order)
Server Selection > Feedback UI > Death Screen > Teleport > Other GUI
(Some change to death screen script for this to work. Lets us know if death screen act strange.)
- Inventory:
Added Tips: To Delete unused items, sell them to NPC Shops.
Buffs:
- Scaled to be smaller
- Passives: Show inside Skill GUI
- Buffs and Imbue Buffs: Show at Left Side
- Debuffs: Show above Action Bars in single line.
Miscs:
- Removed Summon limits for Summoners
- Added Icon to the dialogue buttons for Shop, Storage, Forge and Bindstone Teleport
- Added Shop Guide Animation for Buying and Selling
- Added Find NPC Shop button in Inventory, which show the path to them.
- When Event Log is hidden, it will show notification on middle-up of the screen for important message
Bug Fixes:
- When you dragging/interact with GUI, or Panning camera (Mobile), you will no longer active click to move.
Version: v3.4.1a (2026/01/11)
Version: v3.4.1a (2026/01/11)
Feature:
- Added Dragging Lock for Action Buttons (
icon inside the Action GUI)
This setting is saved
- Added a lot more Emoji icon
- Added Classic Hit Effects in modern implementation (very low impact to performance). Can turn off in settings.
Bug Fixes:
- Fixed Quick Cast Configuration GUI bug
- Added the missing Chat Game Tips configuration inside ‘Settings’
Script Structure:
- Redo the script structure and modulize Targeting System
For easier expand feature and improve integrity between GUI buttons scripts and Key inputs scripts
- Shouldn’t have any visible change, let us know if somethings goes wrong.
Version: v3.4.1 (2026/01/10)
New Feature:
- Quick Casting
One button to quickly select a skill that off cooldown and cast it from action bar
Can configure bottom line slots to apply this feature.Item Description Info:
- Gemstone and Accessories descriptions: Class Name, and ‘Equipping at (Gemstone/Accessories) Slot to gain bonus stats.’
Guide:
- Added in-game Tips on chat that appear every 240 seconds. (Can disable in Settings)
- Added Help button on Inventory, Forge and Skills, which play an animations with a finger to guide starters
- Added System Message on Local Player join: ‘Join us in our Community Server. Links on our game’s page.’
New GUI:
- Actions
Contain clickable buttons for actions such as Resets, Target, Attack, Pickup
These buttons are draggable and can be assign to your screen freely
Can be closed like most GUIAdded some Sign to show above head
We will add more Non-Text based communication feature inside this.
- Quick Casting configurations GUI
GUI Clutter reduction:
- Action Bars are hidden when Dialog GUI is active, for smaller screens.
Only apply to Screen Size Height smaller than 800 pixels.
- Moved Crafting Button inside Inventory (We need to use Inventory for crafting anyway.)
- Moved Adventure Log button inside Character Info
- Increased Size of EXP Bar to fit EXP number
- Moved Gold Coin and EXP number to EXP Bar
- Added Boss Token next to Gold Coin display because it is the main currency starting from mid game.
- For Mobile, Server Location and Server ID info are moved to in-game Lobby/Server List
They are too big for mobile.
- Free up more screen space while ensure every important info are visible
- Menu Bar are align to the Left if your screen size is smaller than 1440p
Skills and VFX Improvements:
- Summons AOE skills are now properly using their position as center position, including their VFX.
Animation:
- Jump animation
Skill Animations and Attack animations have higher priority than jump animation.
Bug Fixes:
- Fixed a bug where spam click dialogs will cause it to run multiple time
v3.4.0a (2026/01/05)
Version: v3.4.0a (2026/01/05) [ Released ]
Flexing:
- Weapon Refine Level from +4 and up will have particle effects
(Same color as the Item Description Name)Bug Fixes:
- Fixed Event log spam to whole server when players doing rerolls
- Fixed Summoner Job Change Quest Tracker
- Optimize Dialog GUI for slow internets, and added Loading icon for it
- Fixed Josh dialog options (after quests) when players ask him for guides
Skill GUI:
- If you drag/tap/click a skill and release in less than 0.2 seconds, it WILL cast the skill.
- Otherwise, it will not cast the skill, and only show Skill description / dragging if moved.
Peace Zone:
- Evil Knight Area, Volcano and Judy area are now peace zone (no forced pvp), as they are early game
[ Released ]
Version: v3.4.0 (2026/01/04) [ Released ]
Damage Number:
- Damage Number abbreviation
Can be changed in Settings
starting from 100m
- Classic Damage Font
Can be changed in Settings
Forge GUI:
- Give Weapon Material and Armor Material differentiates in their icons. Reduce confusions.
(New icon, chosen from my 32x32 icon assets folder and modified a bit. Upscaled with AI tool to prevent blur on larger screen)- Added Transparent icon hint for the item that you should put on the slot
Item:
- Added Item description for all the secondary refining material
MC Price:
- MC price change as mentioned before.
[ Released ]
v3.3.9 (2025/12/31)
Version: v3.3.9 (2025/12/31) [ Released ]
Happy New Year!
Joining the game between 2025/12/31 to 2026/01/03 will receive [New Year Fireworks]
It will spawn bunch of sparkling parts all arounds.Item Mall:
- Reward Ads
Added Watch Ads for 300 MC inside the MC purchase page.
Using Roblox’s in-game Ads rewards API
Ads may not always available depends on roblox and your locations.
- MC Price change:
Starting at 2026/01/03, MC Robux price will be increased by 40%.
Item Mall item price unchanged.
Free gameplay MC unchanged.
- Starter packs:
199 Robux (One time usage per account, cannot bought with MC, can gift/trade to others before unpack.)
Tier 3 (Reward) gears that can be equipped at Level 1, based on player classes.
20 Full Buff scrolls
3 Days Drop Boosts
3 Days XP Boosts
Ring of Starters x2 (~1/9 FGE stats)
All Stats + 80
Crit Dmg + 3%
Crit Rate +1%
HP +3000
MP +2500
WalkSpeed +2%
Accuracy +1500
Account BoundImprove Monetization while keep them ethical.
As this is for improve chance of Roblox discovery algorithm pick up the game
Also allow spending fund on ads for the game**Beginner Friendly: **
Judy and bosses before Judy will no longer deal critical hits
Players will be no longer getting occasionally 1 shot for characters with Forge quest gears.GUI:
- Added Move Items Sound to Storage slots like Inventory does.
- Click on XP Boosts, Drop Boosts display on the top right will open Item Mall Boosts tab.
- Moved Quest Book button next to Quest Tracker
- Added On Screen Toggle for Click/Tap to move
- Increased button size of Quest tracker and event log
- Increased Shop slots size by 15%
- Added Notification Dot for Mailbox, Unused Stats Points, Unused Skill Points
- Skill GUI
You can no longer cast skills from the Skill GUI directly, It will show description instead.
You can no longer assign passive skills to Action Bar, which is pointless.
Improved mobile experience so they can be view the skill descriptions easier
Increased size by 10%Item Description:
- Unidentified Gemstone description are now properly tell you this: You need 50,000,000 Gold Coin to open this.
Miscs:
Some Life Skill props are in the map but they are not interactable yet.
[ Released ]
Version: v3.3.8 (2025/12/19) [ Released ]
Event Quest:
- New NPC: Santa Claus (Event only)
- Complete a short quest that help Santa Claus to receive event reward!
- Requirement:
- Being able to talk to Josh, Completing first quest so you can leave the Rainbow Village
- Complete Goblin Mage Quest
- Being able to survive Goblin Berserker (Lv 11) and Goblin Ranger (Lv 13) attacks
- Reward: Santa Outfits
- This quest can only complete once per account.
- Quest available until: 2026/1/30
Abyssal Reaper changes:
- He can no longer move, 0 walkspeed
Quests:
- Added Text Hint: ‘Requirement: Perfect Max Roll Tier 6 gears’ to the quest log for peacekeeper quests.
Version: v3.3.8a (2025/12/21)
Christmas and New Year Drop Rate Event:
From 12/21 to 01/05: Global Drop Rate increased by 5% (x1.05), stack with other modifiers in multiplicative.
GUI:
- Party GUI and Summons GUI will display on top of Buffs (Higher ZIndex)
Lighting:
- Implemented Profile-like Lighting System to manage Lighting effects.
- It will be based on Region and Location, so it doesn’t rely on touching parts and less likely broken.
New Lighting Effect:
- Added Desert Lighting (Beta)
- It will apply to Deep Desert and nearby Regions
Roblox Build-in Streaming Enabled:
- It is now activated.
- It supposes to ‘stream out’ (temporary hide from client) far away Models to improve performance.
- Important Parts / Models are set to always Streaming. Such as Bindstones, Teleport parts, Quest boards.
- It is an attempt to combat the performance issue since roblox changed their rendering.
Version: v3.3.8b (2025/12/23) [ Released ]
Bug Fixes:
- Fixed an issue where quickly rejoining the same server will stuck at loading
- Fixed few anti-falling parts has no collision
- Fixed /reset and Roblox menu reset button
GUI:
- When using Action bar for item, it will show more clear about what disable it in the Event Log.
- Friends invite button next to boosts
Streaming Enabled
- It will show ‘Streaming Mesh’ for far away objects instead of nothing for better visuals.
[ Released ]
Version: v3.3.8c (2025/12/24) [ Released ]
Click To Move:
- Fixed Click To Move (been broken for years and it is finally fixed.)
Quest Tracker:
- Double Click to auto navigation
Bug Fixes:
- Fixed a rare issue: ‘HttpError: Timedout’ from internal call of roblox API
- Fixed an issue caused by delayed streaming and cause every GUI and things stuck
- Fixed Forge not working randomly due to no weapon type, it will show a Event Log when that happen.
- When reroll failed due to no min or max value, it will show a event log when that happen.
GUI:
Added Tips: Use Area Attack Skills to kill multiple enemies. in the Quest tracker for Kill quests that require 20+[ Released ]
v3.3.7 (2025/12/09)
Version: v3.3.7 (2025/12/09) [ Released ]
GUI:
- Class Selection description text can be scrolled
- Item Bonus Stats (Green Stats) are now arranged in specific order:
HP% and HP → MP(%) → Attack(%) → Defense(%) → 6 stats(%) → Others
- For Tier 6 and Tier 7 weapons:
Added item description for ‘Rainbow stats’ weapon to let new players know that their weapon is underpowered and wrongly created.
- Added GUI sound effects for drag-dropping / hover / click items
Sounds:
- Increased Sound Min Drop Off Distance by 10x so they can be heard in proper ranges
- Added Missing Sounds
Arrow and Arrow Impact Staff and Staff impact Bow Pull sound
- Weapon Hit Sounds are now play on damage inflicted, and got a different critical hit sounds except Dual weapons.
[ Released ]
Version: v3.3.6 (2025/11/26)
Version: v3.3.6 (2025/11/26) [ Released ]
RNG:
Separated Loot RNG, Refine RNG and Refine Double roll RNG More strict RNG that have their seed reset every few rolls
Critical Bug Fixes:
- Fixed a bug where the old users who save their bindstone at Volcano will locked in black box
- Attempting to fix NPC disappear
Implemented NaN check On NPC attack, move NPC to their actual position if they are rendered far away from client Especially ranged NPC like Abyssal reaper
[ Released ]
Version: v3.3.6a (2025/12/07) [ Released ]
Bug Fixes:
- Attempting to fix NPC stuck at loading from Ogres [ Released ]
Version: v3.3.5 (2025/09/09
Version: v3.3.5 (2025/09/09)
Added Cosmetics to Item Mall:
Particles:White Bubbles Particles
Big Spirals Particles
Binary Particles
Blue Flowers Particles
Bubbles Particles
Coins Particles
Disco Light Particles
Fire Particles
Ghosts Particles
Hearts Particles
Hexagon Particles
Leaf Particles
Pink Flowers Particles
Plasma Particles
Rainbow Circles Particles
Rainbow Fluff Particles
Skulls Particles
Spirals Particles
Stars Particles
Vortex Particles
White Flowers ParticlesBug Fixes:
- Unknown Token quest are no longer shown
Version: v3.3.4 (2025/07/04)
Version: v3.3.4 (2025/07/04) [ Released ]
Independence Day Event:
- Joining the game between 7/4 and 7/5 will receive a Event Fireworks from Mail Box
- It is a Toy Item that has unlimited usage, with cooldown of 4 seconds
GUI:
- Quest Tracker Buttons color changed to match other GUI’s theme
- EXP bar are 4 pixels smaller, and moved menu bar, HP, Shortcuts, etc to 4 pixels lower
- Moved Settings, Patch notes and Item Mall to the top button set. (next to PvP button and Boosts)
- Fixed an issue where Top buttons may collision with Target Gui on certain screen size
- Menu Bar buttons are slightly bigger. easier to tap for mobile/smaller screens
- Moved [Character Selection] button to [Server List], since it is back to lobby and related to servers.
(Same amount of click anyways, as it was [Character Selection] + Confirm button, 2 clicks)- Removed 2 empty Boosts slots
- Feedback Button is moved to menu bar, next to Mail box button
- Feedback GUI is draggable
- Compass GUI is now scale properly on mobile/smaller screen
Shortcut Bar:
- Items can be assigned to shortcut bar.
- Using item from shortcut bar is same as double click action on item.
- Inventory Action Restriction will still apply. And it has a cooldown of 0.1s to prevent auto clicker spam the signal.
Event Log:
- Event Log are now using same system to toggle show/hide as Quest tracker. Smoother and no Text button
Crafting System:
Added Crafting Method: Alchemy
Recipes:
- Extract Fiery Crystal from accessories
Recipe: 1x ‘Any Fiery Accessories’ + 4 Forge Preservation Stone
(Forge Preservation Stone is temp ingredient for this recipe. Once Life skill contents added it will require another ingredient for this craft.)
- Craft Fiery Accessories:
Recipe: 1x [Fiery Crystal] + 1x ‘Supported Accessories’
Supported Accessories: [Ring of the Immortal], [Fallen God’s Energy], [Ring of Mighty Fighter], [Ring of the Ancient Adventurer]Bug Fixes:
- Fixed an issue where changing weapon will create empty joints
[ Released ]
