The name of any localized game doesn’t appear localized while loading (joining server) the game.
The same problem applies to all localized games.
So unfortunately I can’t explain this very much. Because this has nothing to explain.
I am in the process of checking over bug reports and following up on some bugs that haven’t received any activity in a while.
Is this issue still occurring or can you confirm that this bug has been resolved?
Go onto a non English language and join any game with a translated title, when the default roblox loading screen appears the game name will not be translated.
Expected Behavior
I expect the game name to be translated
Actual Behavior
The game name isn’t translated
Issue Area: Engine Issue Type: Display Impact: High Frequency: Constantly Date First Experienced: 2022-08-29 00:08:00 (+01:00) Date Last Experienced: 2022-08-31 00:08:00 (+01:00)
To note, currently Roblox does not fetch translations until the player has fully joined the experience, so unless this previously did occur and this is a regression, I would recommend having a look into some of those bug-reports.
Id argue its most likely oversight, but since it’s a flaw in the system which causes the user to see unexpected behaviour I thought it was more fitting as a bug than a feature request.
Don’t believe that it is, really. Someone would’ve noticed it by now especially on the back end while also working on localization.
Honestly, never heard about anyone complaining or questioning this. I can be wrong and your game’s support channels might be filled with it but it is pretty obvious to everyone that it is expected to behave like that. Tho, would be great to hear from staff members about it