The new sculpt feature needs quality of life improvements

As a Roblox developer, it is currently too hard to use the terrain sculpt feature.

The old terrain brush had a feature where you could hold Ctrl and scroll to change the strength of the brush, and you could hold Shift and scroll to change the size of the brush. That has been completely removed, which really disrupts my workflow and makes this new sculpt tool a downgrade for me.

Those features should be added back. They are universal on every other program I use that has a brush and I rely on it. Every time I have to stop painting terrain to awkwardly change the size or strength using the slider it gets in my way and I can never quite adjust it to where I want it to be.

If Roblox is able to address this issue, it would improve my development experience because I would be able to sculpt terrain much more efficiently.

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