I’m trying to make a survival/economy game that has random house generation, which I already have scripted, so no worries to that.
But I’m having trouble making the actual design for these houses, and my focus is on the outside. The inside furniture and walls look beautiful, but I feel like the roof structure, and the colors of the outside house look a little bit bland, and just looks like a big, fat mushroom. If you have any suggestions to this, then please help me out.
The house:
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I made it look better, but it still has imperfections.
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Seems like you like the retro side of ROBLOX, huh? In all seriousness though, I feel like adding decorations would make the outside of the house less bland.
Examples:
Try adding rocks round the house.
Try adding a path that connects to the front door of the house, try adding rocks next to the path for detail.
Some trees or other plants can make it less bland.
A statue would be cool.
Those are just some things I’d recommend, either way, it’s decent.
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I’m focusing on the actual house, not the decoration around it. It does look good nevertheless though?
It’s quite decent, I’d say try adding an chimney above the house and try adding some window box. (Window boxes are basically just planters attached to windows.) Those are my suggestions and hope your game is a hit!
I like the idea of the chimney and the plants hanging off of the windows. Great tip.