In Resurrection we have the typical COD doors/debris that you spend your points to clear a pathway. Only problem is, when the debris get cleared, the NavMesh doesn’t update. So zombies think they can’t go up the stairs.
To trick it into updating, we had spawn an invisible unanchored part after deleted the debris.
Is there some method I am unaware of to force it to update certain areas? Is this actually a bug or just a lack of feature? Or am I crazy?