I will call the result of the project for RobloxPhone, the point with it is to be able to call other players across roblox servers for example you can on one of my places and try to call a player that is on for example one of Shedletsky’s places if the phone is inserted there. It uses my website rbxphone.cheatmaster18.net as the server to handle the call-requests from the phone that contains all information needed to talk through the phone to the other player.
To call a player simply write their userId as it was the phonenumber.
The phone acts like the Andoid-phone when it comes to call a other person and has mostly same style.
Wanna try the beta-version of it, go to the place told above.
I recommend that you are two players there to test the functionality fully out.
Please give feedback on what I could improve and bugs you find.
Here is how the models works:
[ul]
[li]Insert RobloxPhone_AutoUpdater into Workspace and own RobloxPhone (but not insert it to the game).[/li]
[li]When the server starts, RobloxPhone_AutoUpdater will insert the newest version of RobloxPhone.[/li]
[li]Then you are ready to use RobloxPhone.[/li]
[/ul]
Wow! Great job, it functions great! Though maybe consider adding a bit more effort into making it look like a real phone screen, other than that - great job!
Here is how the models works:
[ul]
[li]Insert RobloxPhone_AutoUpdater into Workspace and own RobloxPhone (but not insert it to the game).[/li]
[li]When the server starts, RobloxPhone_AutoUpdater will insert the newest version of RobloxPhone.[/li]
[li]Then you are ready to use RobloxPhone.[/li]
[/ul] [/quote]
I really like it, but could try to implement the updater, inside the model insted of making 2 models, with seperate things, like 1 model and 1 script?
Don’t forget that the phone is in beta, I have focused on functionality, not much at great design, that comes later
[quote]
I really like it, but could try to implement the updater, inside the model insted of making 2 models, with seperate things, like 1 model and 1 script? [/quote]
The RobloxPhone is now for public use on your own place if you have taken the model.
I have changed design and added more buttons (not yet active) and fixed some bugs.
When someone calls you, you will hear a ringtone. The phone is placed in a tool that if equipped then the phone is visible (not disabled).
News:
[ul]
[li]Fixed some bugs that did so you got called from yourself even if you not did[/li]
[li]Added text that says the name of the user that owns the phonenumber (userId)[/li]
[/ul]
Fixes:
[ul]
[li]Fixed a bug that caused the phonenumber to be reseted to 0 when trying to re-call after a failed call or ended call.[/li]
[li]Fixed a bug that caused the counter on the chat screen to not start.[/li]
[/ul]
Well that will be hard since I can not directly get the users Id by using the name, but I will add a contactlist to the phone with search-feature so you can easy find saved phonenumbers and the contacts will not be reseted if you go to a new server.
Well that will be hard since I can not directly get the users Id by using the name, but I will add a contactlist to the phone with search-feature so you can easy find saved phonenumbers and the contacts will not be reseted if you go to a new server.[/quote]
Well that will be hard since I can not directly get the users Id by using the name, but I will add a contactlist to the phone with search-feature so you can easy find saved phonenumbers and the contacts will not be reseted if you go to a new server.[/quote]
Updates:
I have now added a contactlist to the phone, you can still not add own contacts or search yet, but of they who is already added can be clicked on and when clicked you get a window where you can click the phonenumber to call the player.
I will add pictures later.