Hello, I’m having a problem with unanchoring the player’s character. When the character has a certain velocity like when falling, when unanchored the character is still affected by that velocity.
I tried anchoring that player’s character on their client or anchoring that player’s character on the server, but everything is still the same.
Here are some things I think are the problem (maybe)
I wrote a line of looping code to set the player’s CFrame to always look at the mouse pointer on their client.